Hello, I was wondering if there was a way to call a command that would simply save every object's AVs, Strings and Flags in the entire game, instead of trying to manually save every single thing into...
Musta Today, 08:26 PMIt works well! is there a way to just count the number of cell where value is >0 ? Ex X1,Y1=3 X2,Y1=5 X3,Y1=0 X4,Y1=6 Total=3
mig3 Today, 06:33 PMoops i'm not in the good place, if a moderator can move it to the android exporter forum, it will be nice :)
thanks :)
Just released my first "game" -- there are a few things I still need to add but it is 100% usable. DONTidle is a productivity idle game where you level up by doing your normal computer work. Check it...
airways Today, 04:09 PMHi @fernando,
I'm trying to reduce my app startup time which is too long, approx. 12 sec.
After some testing, it's related to extensions loading and initialisation.
I tried to reduce time by...
Question is in the title :)
I'm wanting to force the install directory (inc. all sub folders and files) to be NOT read only.
Currently with my install program (using latest ICP Pro) is...
I always localize my games these days since from when I looked last Enlglish is only about 45% of the Steam market last I looked. However before I have just offred the option to change the language...
Outcast Today, 12:01 PMThanks for the suggestion! I do intend to do this during the polish phase, as the repeated SFX at the same pitch is very monotonous to me.
piscesdreams Today, 02:05 AMjust loop through the array at the y position you want,
Eg.
when button presed -- start loop "addup"--(number of times= the X size of your array)
on loop "addup" --- add to counter --read value...
While the feedback is for the Windows build of my game, I'm not using any controller extensions as I don't think any are compatible with the Mac build...
Cobra Today, 01:52 AM
It would be cooler if you had more unique...
It would be cooler if you had more unique graphics, and if you could do more things than you do now like build stuff. Great game though!
Doofus Today, 10:06 PM