I've been hunting down some bugs in my enemy behaviour, and I've found that they're caused by objects that aren't present in the frame. For example, take this event, which decides whether an enemy...Volnaiskra Today, 02:58 AM
Developer beta version still shows as 292.27 in community passport downloads.
Developer regular version download shows 292.26 and 292.27
I agree, fredetmumu does offer a solution where your animation is smoother.
However, I would not have used the easing object at all. I would've used animation frames instead. I've attached an...