What you are looking for is P2P, and there isn't any extension for this on Fusion. Lacewing is a different protocol entirely.
You need a server, then users should be able to use channels as...
It also should be noted that the latency of calculated "on loop" conditions doesn't seem to affect calculated "start loop" actions. It's only the "on loop" name that needs to be static.
YesNoYes Today, 11:51 AMWith active objects, there is a tab in Properties called "Runtime Options", at the bottom of this tab is a checkbox called "Global Objects" which if checked, will automatically create that object...
YesNoYes Today, 10:54 AMHello everyone ! :)
Tell me, for an android game project that I have been working on for some time, I would like to provide a possibility to do multiplayer using Lacewing / Bluewing.
The...
As the title said, if an object (not layer) has been attached a shader with background sampler, and the object is in a layer which’s index is greater than 1, when changing the alpha coef of this...
defisym Today, 02:02 AMNot a clue why you have 2017 files when you updated, we need @Yves helps that can provide with more knowledge on this.
If you updated by using the patch or the files from owners forum, can you...
Hello everyone! I'm creating a simple platform game with a few levels. But I don't understand one thing. I'm using a platform movement object, so, do I have to put this object in every...
taidaw Yesterday, 08:16 PMNevermind I had to change the background color.
ARS Yesterday, 05:51 PMLOL well it looks like the forum resized it to an unreadable degree. Here's an imgur link: https://i.imgur.com/LqYPoi2.png
Christian_Wheel Yesterday, 05:29 PMImage attached. Thanks for the help!
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It's kind of known, because I know people use...
It's kind of known, because I know people use this to make holes on a layer with Subtract effect without having to apply something to a layer, which works on HTML5 as well...
NaitorStudios Today, 12:19 PMHere's an example: