marbenx during movement they will be floats; the value will smoothly ease towards target before settling. the problem is that they eventually settle and display integers but the condition still won't...casleziro Today, 01:02 AM
You're correct in your analysis - xPos and yPos are floating point values being compared to x/yTarget's ints
The remainder disappears after standing still for a while but during movement and a few...
I can, but it might be quite a hassle for you to reproduce. Would a video do?grimmy Yesterday, 08:13 PM
Great! :) I’ve since found that if you make your dummy animation sequence ’Stopped’ and your desired animation sequence ‘Walking’ there is no need to switch between the two sequences. You can just do...AND Yesterday, 06:01 PM
I remember this problem was my first forum query in 2013, kindly answered by EE who suggested making it switch to another animation and then switch back. Ex: User clicks object --> change animation...AND Yesterday, 05:54 PM
Hmm, I can't reproduce it with simple apps. Can you show the MFAs?Yves Yesterday, 04:05 PM
Build 281.4 - Change log ------------------------ - General: new /L command line option to select the language of CF 2.5 (possible values are /L 1033 (English), /L 1036 (French), /L 1041 (Japanese)) - General UI: the name of the previously loaded frame was shown in the Navigate toolbar when you restart CF 2.5 - General UI: Dialog box position issues when the Windows task bar is docked on the left or top of the desktop - General / Android: Android 2.2 is no longer supported, the minimum version supported by the runtime is 2.3 - General / Android: CF 2.5 now tries to automatically retrieve the Android SDK directory from the registry if the one stored in the preferences is invalid - Build: Crash or graphic corruption when you run an application that contains external sub-apps and CF automatically rebuilds the sub-apps - Frame editor: the display effect of the