So, i've found someone to test my level editor on his Xbox Series X, and even with no enemy, only one wall, not moving and not firing, the game stutter every single seconds. So the issues is...Dobermann Today, 08:22 PM
AS i don't own a Xbox Series X i don't know... As i've created a level editor i could easily see if it's a matter of objects count or events. By the way, i've created a solid AI, so it could use most...Dobermann Today, 06:29 PM
Just wondering if I am doing this the best way.
I have a 3x3 "grid" that an object moves on with the bottom row being the "front" and the top row being the "back" and the object...
Est-ce que l'utilisation d'Install Creator permet de contourner simplement ces problèmes d'antivirus ?Patrice Today, 02:59 PM
Build 281.4 - Change log ------------------------ - General: new /L command line option to select the language of CF 2.5 (possible values are /L 1033 (English), /L 1036 (French), /L 1041 (Japanese)) - General UI: the name of the previously loaded frame was shown in the Navigate toolbar when you restart CF 2.5 - General UI: Dialog box position issues when the Windows task bar is docked on the left or top of the desktop - General / Android: Android 2.2 is no longer supported, the minimum version supported by the runtime is 2.3 - General / Android: CF 2.5 now tries to automatically retrieve the Android SDK directory from the registry if the one stored in the preferences is invalid - Build: Crash or graphic corruption when you run an application that contains external sub-apps and CF automatically rebuilds the sub-apps - Frame editor: the display effect of the