I am attempting to update my game to work on iOS again and I'm trying to figure out how to change the Fusion 2.5 Xcode project from the old launch images method to the new required storyboard method....Ramses Yesterday, 03:53 AM
fnkycoldmadeanr Object with the D&D movement has returned always "moving (speed:50)" if you click the mouse button, even if you not moving the cursor.ASD Yesterday, 03:39 AM
Bug found in Surface object
In HTML and Windows
(1) View hot spot position change, the behavior of Surface object change for movement.
(2) Change of angle, the behavior of Surface object change...
Thank you so much! I've tweaked with the cooldown for launching an object by setting the cooldown value to 5, and it worked!Retro2Modern 13th July 2020, 10:52 PM
you need a t mesh editor so the frame rate does not go down. I had too many objects running so eat that frame rate.warlords 13th July 2020, 07:40 PM
Build 281.4 - Change log ------------------------ - General: new /L command line option to select the language of CF 2.5 (possible values are /L 1033 (English), /L 1036 (French), /L 1041 (Japanese)) - General UI: the name of the previously loaded frame was shown in the Navigate toolbar when you restart CF 2.5 - General UI: Dialog box position issues when the Windows task bar is docked on the left or top of the desktop - General / Android: Android 2.2 is no longer supported, the minimum version supported by the runtime is 2.3 - General / Android: CF 2.5 now tries to automatically retrieve the Android SDK directory from the registry if the one stored in the preferences is invalid - Build: Crash or graphic corruption when you run an application that contains external sub-apps and CF automatically rebuilds the sub-apps - Frame editor: the display effect of the