My account admob seems to be ok, i can see the 2 first days working
i use another gmail account for testing my game
oh, how can i check the log from device during test?
For this you need an extension which allow you to play sounds from assets, let me see if i post something for saleFernando Yesterday, 10:09 PM
Thanks Yves, thats great! I think this will fix up some other problems I'm having as well but there's no immediate hurry so I can wait a week or two :)SirEatAlot Yesterday, 06:29 PM
I did add it to my list, had no time to check it yet.Yves Yesterday, 04:34 PM
You may not want to delete the events associated with this qualifier when you delete an object that uses it, even if it's the last one, you may want to keep the events for a new object you're going...Yves Yesterday, 04:31 PM
Build 281.4 - Change log ------------------------ - General: new /L command line option to select the language of CF 2.5 (possible values are /L 1033 (English), /L 1036 (French), /L 1041 (Japanese)) - General UI: the name of the previously loaded frame was shown in the Navigate toolbar when you restart CF 2.5 - General UI: Dialog box position issues when the Windows task bar is docked on the left or top of the desktop - General / Android: Android 2.2 is no longer supported, the minimum version supported by the runtime is 2.3 - General / Android: CF 2.5 now tries to automatically retrieve the Android SDK directory from the registry if the one stored in the preferences is invalid - Build: Crash or graphic corruption when you run an application that contains external sub-apps and CF automatically rebuilds the sub-apps - Frame editor: the display effect of the