Crazy how much the Debugger affects performance with that example
Debugger OFF 1000fps Debugger ON 500fps
A ram usage expression in fusion would be good for custom debuggers
Here's a example, you can see that with the flag it got a lot more FPS than using Break. 23% more efficient with a Flag. (44,4% more efficient than Negated Overlap)
Correct, it won't optimize if there is a risk to break scoping.
I'm curious to see in which case this is more efficient.
Could we get a condition like "Pick all objects in a line" for specific objects, like Active and Qualifiers?
And perhaps a expression that outputs the amount of selected objects... Please?
mm any specific reason you create & destroy the file object?
line 26 you miss a /
don't use in this example download folder (seems to be an issue here, fixed...
"if you have the android studio you are pointing to the java SDK that comes with it"
this is like what you previous said right? point in jdk dir in preferences to this location (if you have android...