it's because the platform bring the character IN the background, then "platfom movement" always do like this, it makes the character going up since it will be outside the background. you must use a...fredetmumu Today, 09:09 PM
Wait, scaling objects at runtime doesn't use ram? That is very useful information, thank you!MistaSub Today, 05:33 PM
I think you get performance impacts only if you use effects on layers, otherwise it should be about the same speed. Maybe someone else has measured it though, I've no precise numbers to give.Yves Today, 04:36 PM
WINNER! Android Studio was the cause yet again. Thank you FernandoVBEinc Today, 04:16 PM
We could fix it if we change the API we're using. IIRC we used the Windows API when we made this filter because of MP3 licensing issues. Using another one now could fix it, though we've a lot on our...Yves Today, 03:13 PM
Yes, i solve using ogg but you think is possible to fix this problem with mp3?
Thanks for the quick answer Yves