No need for extra space since it moves the entire layer itself rather than the camera. It's basically the same effect as moving the camera "beyond" the frame's edge
This is a little bit...
Does this work if there isn’t any extra space to perform the screenshake? The width of the frame is as wide as it can go and I’m at the top of the screen, does layer coord offset require the frame...elvisish Today, 10:06 PM
It sounded to me like the goal was to zoom in on a Frame that wasn't any wider or taller than the screen resolution and still do a screenshake. May have just misread it though.dsilvers Today, 10:02 PM
Well apparently I can't reproduce it either... it only happens on my game. I'm not sure if the number of events has anything to do with it.
In my game it happens in something similar to this:
Oh jeez. The profiler looks cool, imma pick it up and tell you my results!xdste Today, 07:36 PM