hello
until now I cloned my assets "enemies" to give new ones with the same characteristics, without any worries.
there, just create an extra one for everything to derail, no more collision ......
On start-of-frame I'm getting a similar crash to the one I got last time.
Randomly, albeit more frequently than the last crash, I get this:
5 -1 22:50:03 *** Crash occured in the...
When you select the movement of your active to path, in the actives properties - select edit path. Then choose - new line for each line of the square you're after. You should also choose loop the...
aenever Today, 07:03 AMAdmittedly, I guess Xcode shouldn't be vital. I used to use a handy app called AppPrep that took care of the signing, packaging and app icon replacement. Although now long dead... perhaps there is...
Cobra Today, 06:56 AMThank you for responding SevenSails, I'm trying to build it for the Mac App Store.
Unfortunately if I enable automatically manage signing, it forces it to change to Development.
Either way though,...
This Is Amazing, but I can't figure out how you did this?
How did you do it?
How did you manage to get them to connect?, Thanks for this aenever
Yes is possible, here's an example:29906
aenever Today, 05:17 AMHi I was wondering if it's possible to make a path movement that is continuous, for example a path with 4 nodes in a square shaped sequence, that doesn't end.
RobbyRotten Today, 04:37 AMI know it's not what you're asking for but you could try your luck with the rather new SDL Joystick Extension instead of the outdated Joystick 2 object. I haven't tried a Switch controller with it...
chrilley Today, 02:14 AMYou could also look at this post, it should be able to do what you're after with a bit of exploring the code:...
aenever Today, 12:57 AM
the problem is solved, i close fusion and...
the problem is solved, i close fusion and relaunch it and it works...
fredetmumu Today, 01:03 PM