Is there way to recognize default voice input gain/pitch levels and set them into counter?
Checked countles thread from early 2000 to today and no answers.
All irrelevant if you want to use animated level tiles, and with PMO it handles jump through a differently to obstacles so you have to use actives for one of them and backdrops for the other.elvisish Today, 06:24 PM
Check you are setting the value to counter in the correct sequence
it does work as intended here