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  • Recent Forum Posts

    aenever

    Nice work, awesome to see your new inovations...

    Nice work, awesome to see your new inovations included in your update.

    aenever Today, 02:33 AM Go to last post
    Tisnart

    Tisnart Shapes (Mobile) Android

    Hi all,

    Thought it was about time to leak my new game for Android. It's a complete remake of my PC Title "Tisnart Shapes"
    Still a long ways to go but getting close. I've opened a private...

    Tisnart Yesterday, 01:58 AM Go to last post
    Fernando

    i will provide you with a fix for this is you...

    i will provide you with a fix for this is you want to try it.

    Fernando 27th May 2022, 05:14 PM Go to last post
    azrk

    Hello, could I get an urgent bug fix please?...

    Hello, could I get an urgent bug fix please?
    When I export my game to Android in the newest release 293.10 all the particles change their direction to right even though their direction is something...

    azrk 27th May 2022, 04:48 PM Go to last post
    Fernando

    Something is affecting the joyup image ...

    Something is affecting the joyup image

    2022-05-24 17:32:13.833 4189-4189/com.compname.app1 I/MMFRuntime: getResourceID for drawable/joyup, package com.compname.app1: 0

    and you should be working...

    Fernando 27th May 2022, 02:20 PM Go to last post
    Korichu

    31412 I tried installing the earlier ones to...

    31412

    I tried installing the earlier ones to see if they'd make a difference and they didn't.

    Korichu 27th May 2022, 06:11 AM Go to last post
    Warguy555

    Alright, thanks for the help. I actually just...

    Alright, thanks for the help. I actually just tried an experiment and it worked out marvelously. It doesn't use anything too complicated, it uses the grid snapping I mentioned earlier. All I did was...

    Warguy555 26th May 2022, 09:47 PM Go to last post
    Fernando

    And what platform tools?, some old platform tools...

    And what platform tools?, some old platform tools cannot pack resources correctly, if you use android studio show me an image of the sdk manager in platform tools with show package details
    31411

    Fernando 26th May 2022, 04:22 PM Go to last post
    Colonial_Settler

    Thanks NaitorStudios and Pixelthief. You were...

    Thanks NaitorStudios and Pixelthief. You were right - my code was fine, it was a small oversight with the "type" of array the object was set to. Changed it from Text to Numbers and it worked right...

    Colonial_Settler 26th May 2022, 12:19 PM Go to last post
    Pixelthief

    Your pseudocode should work, its how you would...

    Your pseudocode should work, its how you would iterate over a 2d array and compare values. Without seeing your code, one possible culprit is how your array object is configured. Is it set to be a...

    Pixelthief 26th May 2022, 12:29 AM Go to last post
    defisym

    isometric coordinate conversion also involves the...

    isometric coordinate conversion also involves the width/height of the map.
    If you are tired of math you can just use the extension, it supports Windows & Android for now and I'm working on the H5...

    defisym 25th May 2022, 10:46 PM Go to last post
    NaitorStudios

    I don't see why it wouldn't work, but here's my...

    I don't see why it wouldn't work, but here's my method...

    NaitorStudios 25th May 2022, 06:46 PM Go to last post
  • Kisguri

    Clickteam World Cup 2020 - Now available for free on "The Reactor" 

    by
    Kisguri
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    Published on 17th September 2020 03:47 PM

    Build your own Football/Soccer game with this new opensource example! Even comes with a player and team editor. Compatible with Firefly and Clickteam ...
    Read More Read More

    Simple Tactics and Isometric Engine - Now available on The Reactor 

    by
    Kisguri
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    Published on 26th February 2020 10:44 PM

    Free as part of the Reactor: https://www.patreon.com/posts/simple-tactics-34370317

    Today brings us a new example, one that I am personally excited about. I love tactics style games ...
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    Latest Reactor Examples - Check it out! 

    by
    Kisguri
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    Published on 11th July 2019 05:59 PM
    Article Preview

    Clickteam's Patreon service "The Reactor" has been turning out great examples at a wonderful pace, check out some of the latest ones below!

    Get furious and drive fast with this latest Firefly and Fusion example! https://www.patreon.com/posts/fast-fusion-now-26765285 ...
    Read More Read More

    Haircut Simulator - Open source example on Clickstore 

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    Kisguri
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    Published on 25th February 2019 05:46 PM



    Part of The Reactor: https://www.patreon.com/Clickteam

    Build your own awesome haircut simulator using this #MadeWithFusion open source example. ...
    Read More Read More

    Zoomz - A extension free zooming solution from The Reactor 

    by
    Kisguri
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    Published on 8th February 2019 12:35 AM



    Ever want to scale, rotate, change perspective or zoom your 2d games assets? Then you need Zoomz!

    https://www.patreon.com/posts/zoomz-extension-24548948 ...
    Read More Read More

    Roving in the Dark - Hitting Steam August 3rd 

    by
    Kisguri
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    Published on 28th July 2018 04:46 PM

    We at Clickteam are super proud to help support Hayo van Reek with his first Steam release, "Roving in The Dark", We thought you might enjoy for #screenshotsaturday a look at the pre-release trailer! Hayo ...
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    Cavin' Dave Free online game 

    by
    Kisguri
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    Published on 26th June 2018 08:39 PM
    Article Preview



    http://cavindave.clickteam.com/

    Time to go cave diving with Dave! Collect three hearts and make it to the exit to win the board, How many boards can you play? Don’t ...
    Read More Read More
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