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  1. Check out the new @mentions and Tagging Feature!
    We're testing a feature out on the forums, user @mentions (Twitter style). You can also tag users on a post/thread at the top of each page.
    Please have a play and PM Simon or post here if you experience any issues.
  • Recent Forum Posts

    YesNoYes

    Retrieve Fixed Value in the active object...

    Retrieve Fixed Value in the active object expressions

    YesNoYes Today, 12:37 AM Go to last post
    fredetmumu

    i don't know the englaish name but it seems like...

    i don't know the englaish name but it seems like "fix value" (the last line when you choose the obect)

    fredetmumu Yesterday, 08:25 PM Go to last post
    fredetmumu

    if you delete line "choose one" fusion will...

    if you delete line "choose one" fusion will choose the last object in collision then it will not swap between overlaped object

    fredetmumu Yesterday, 08:23 PM Go to last post
    elvisish

    It's weird how Fusion has a failsafe for this,...

    It's weird how Fusion has a failsafe for this, but Unity doesn't, I wonder what Fusion's doing that Unity won't?

    elvisish Yesterday, 06:30 PM Go to last post
    Outcast

    Getting an objects unique ID value?

    I know there is a method to get the unique number ID that every objects are assigned on creation, but I forgot how to do it, do anyone know?

    Outcast Yesterday, 06:22 PM Go to last post
    Outcast

    Yes but what would be the best method to do this?...

    Yes but what would be the best method to do this? I do have an unique ID in every object, but how to pick the one with the lowest ID for example? My thinking is a fastloop, but is there a better less...

    Outcast Yesterday, 05:51 PM Go to last post
    Outcast

    This works with this specific arrangement, but I...

    This works with this specific arrangement, but I must have been a bit unclear with what I am after. I was just arranging the counters this way as an example. The goal is to be able to arrange them in...

    Outcast Yesterday, 05:49 PM Go to last post
    haoujey

    Hi Kisguri, I published a onesignal extension 10...

    Hi Kisguri, I published a onesignal extension 10 days ago and it's still waiting for validation. Is there a problem with the extension ?

    Thanks ��
    haoujey

    haoujey Yesterday, 04:22 PM Go to last post
    GazonX

    Thank you.

    Thank you.

    GazonX Yesterday, 02:28 PM Go to last post
    fredetmumu

    i think it isn't possible to choose the one with...

    i think it isn't possible to choose the one with the most pixel numbers in collision, you have to choose an other characteristic an add it in your condition

    fredetmumu Yesterday, 02:15 PM Go to last post
    fredetmumu

    ok i didn't see very well the first time, excuse...

    ok i didn't see very well the first time, excuse me. why there is "TCCT" on top of blue one?
    29933

    fredetmumu Yesterday, 02:12 PM Go to last post
    Cobra

    Any luck trying to figure out a solution to this...

    Any luck trying to figure out a solution to this Yves?
    It's strange, when looking into the exported app, I can even see my own icon within it. I can't see the default MMF2 icon anywhere inside so...

    Cobra Yesterday, 01:34 PM Go to last post
  • Kisguri

    Clickteam World Cup 2020 - Now available for free on "The Reactor" 

    by
    Kisguri
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    Published on 17th September 2020 04:47 PM

    Build your own Football/Soccer game with this new opensource example! Even comes with a player and team editor. Compatible with Firefly and Clickteam ...
    Read More Read More

    Simple Tactics and Isometric Engine - Now available on The Reactor 

    by
    Kisguri
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    Published on 26th February 2020 11:44 PM

    Free as part of the Reactor: https://www.patreon.com/posts/simple-tactics-34370317

    Today brings us a new example, one that I am personally excited about. I love tactics style games ...
    Read More Read More

    Latest Reactor Examples - Check it out! 

    by
    Kisguri
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    Published on 11th July 2019 06:59 PM
    Article Preview

    Clickteam's Patreon service "The Reactor" has been turning out great examples at a wonderful pace, check out some of the latest ones below!

    Get furious and drive fast with this latest Firefly and Fusion example! https://www.patreon.com/posts/fast-fusion-now-26765285 ...
    Read More Read More

    Haircut Simulator - Open source example on Clickstore 

    by
    Kisguri
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    Published on 25th February 2019 06:46 PM



    Part of The Reactor: https://www.patreon.com/Clickteam

    Build your own awesome haircut simulator using this #MadeWithFusion open source example. ...
    Read More Read More

    Zoomz - A extension free zooming solution from The Reactor 

    by
    Kisguri
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    Published on 8th February 2019 01:35 AM



    Ever want to scale, rotate, change perspective or zoom your 2d games assets? Then you need Zoomz!

    https://www.patreon.com/posts/zoomz-extension-24548948 ...
    Read More Read More

    Roving in the Dark - Hitting Steam August 3rd 

    by
    Kisguri
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    Published on 28th July 2018 05:46 PM

    We at Clickteam are super proud to help support Hayo van Reek with his first Steam release, "Roving in The Dark", We thought you might enjoy for #screenshotsaturday a look at the pre-release trailer! Hayo ...
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    Cavin' Dave Free online game 

    by
    Kisguri
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    Published on 26th June 2018 09:39 PM
    Article Preview



    http://cavindave.clickteam.com/

    Time to go cave diving with Dave! Collect three hearts and make it to the exit to win the board, How many boards can you play? Don’t ...
    Read More Read More
    Page 1 of 11 1 2 3 ... Next LastLast
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