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  1. Update on Upgrade Work


    We had hoped to be using our new forum system by now, however work has been unavoidably delayed due to issues beyond our control.

    Our cloud services provider caused a significant delay of over a week, the consequences of which we are still resolving.

    Unfortunately this has led to a much longer and less smooth transition than we had planned for. Please accept our sincere apologies for this delay.

    We would also like to clarify (as some people had misread the various notices) that this process was always intended to take a little time and never just 2 days.
    We previously gave the 2 dates of February 3rd and 5th as when the forums would go into "No New User Registrations" and "Readonly" modes respectively.


    What happens now? Our existing forums have been reopened!

    We have re-enabled posting new threads and replying to threads so whilst we resolve the lingering issues with the new system, you can post to old/new threads here.
    These posts will not be lost when we make the final move to the new system.

    New user account registrations will remain disabled, as will most Passport functions (you may continue to download your existing registered products).

    Please click here for more detailed information about how service will be affected.
  • Recent Forum Posts

    NaitorStudios

    About this, it seems like the straight lines...

    About this, it seems like the straight lines right at the sprite area limit (polygon edges) don't get smoothing, which means those appear completely sharp while the other parts shows up with AA.
    I...

    NaitorStudios Today, 03:59 PM Go to last post
    Fernando

    Can you share with us an Image from where you see...

    Can you share with us an Image from where you see this? Smooth feature is done by GPU, please also post the device information

    Fernando Today, 03:03 PM Go to last post
    bicha36

    Install Creator 2 Beta Version

    Hello,

    I have a limitation with Install Creator 2 Pro, I need to create an installer with more than 2 GB size, I saw this topic...

    bicha36 Today, 02:57 PM Go to last post
    NaitorStudios

    I have a question about Global/Alt Strings/Values...

    I have a question about Global/Alt Strings/Values that only Yves might be able to answer...
    When you change Global/Alt String/Value by index, something like a high number for example 1000, will all...

    NaitorStudios Today, 02:55 PM Go to last post
    Crian

    @Yves Sometimes, when the application (a game I...

    @Yves Sometimes, when the application (a game I did) starts, it starts with the black screen issue (The game runs, but you can't see anything). It doesn't happen always, but pretty often, can I send...

    Crian Today, 02:54 PM Go to last post
    NaitorStudios

    Yves, alright, it seems to be present in any mfa,...

    Yves, alright, it seems to be present in any mfa, I figured out how it happens:

    Any animation name with more than 16 characters will appear messed up on Global Event editor and Behavior Event...

    NaitorStudios Today, 01:49 PM Go to last post
    MuddyMole

    What's the specific issue? It sounds like you...

    What's the specific issue? It sounds like you just need to represent the 1024x1024 area using a 4x4 tile area of the mini-map?
    To find the player's "world" position, you just need to know their room...

    MuddyMole Today, 09:15 AM Go to last post
    150542

    Changement d'image avec l'objet Image Active / HTLM5

    Bonjour,

    comme je ne sais pas où poster une demande d'aide, je la poste sur ce forum
    et j'aimerais savoir sur quel forum on peut le faire

    dans une construction HTLM5, j'aimerais charger au...

    150542 Today, 09:01 AM Go to last post
    Yves

    Try editing those events maybe, change the...

    Try editing those events maybe, change the animation and then set it back to the one that was causing a problem. If the problem still happens after this then I'd like to see the MFA.

    Yves Today, 08:52 AM Go to last post
    UnNormie

    Is there any way to make an "autofill" function in a text box?

    Currently working on a university assignment where I'm making a game in which I need the player to be able to 'search' for certain answers on google within the game. I decided the best way to do this...

    UnNormie Today, 05:54 AM Go to last post
    Jonathan

    Yes I am! Very happy that you enjoy the game,...

    Yes I am! Very happy that you enjoy the game, thank you.
    Hope you'll be able to make a greater Metroidvania on your side, I'll keep an eye on this! :)

    Jonathan Yesterday, 08:37 PM Go to last post
    seep

    Yep, I start to making the map. I used a Global...

    Yep, I start to making the map. I used a Global value for the linear parts, and the strings for optional parts. Also in the begin I save some variables because the player needs finding the map. :)
    ...

    seep Yesterday, 08:24 PM Go to last post
  • Kisguri

    Clickteam World Cup 2020 - Now available for free on "The Reactor" 

    by
    Kisguri
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    Published on 17th September 2020 03:47 PM

    Build your own Football/Soccer game with this new opensource example! Even comes with a player and team editor. Compatible with Firefly and Clickteam ...
    Read More Read More

    Simple Tactics and Isometric Engine - Now available on The Reactor 

    by
    Kisguri
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    Published on 26th February 2020 10:44 PM

    Free as part of the Reactor: https://www.patreon.com/posts/simple-tactics-34370317

    Today brings us a new example, one that I am personally excited about. I love tactics style games ...
    Read More Read More

    Latest Reactor Examples - Check it out! 

    by
    Kisguri
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    Published on 11th July 2019 05:59 PM
    Article Preview

    Clickteam's Patreon service "The Reactor" has been turning out great examples at a wonderful pace, check out some of the latest ones below!

    Get furious and drive fast with this latest Firefly and Fusion example! https://www.patreon.com/posts/fast-fusion-now-26765285 ...
    Read More Read More

    Haircut Simulator - Open source example on Clickstore 

    by
    Kisguri
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    Published on 25th February 2019 05:46 PM



    Part of The Reactor: https://www.patreon.com/Clickteam

    Build your own awesome haircut simulator using this #MadeWithFusion open source example. ...
    Read More Read More

    Zoomz - A extension free zooming solution from The Reactor 

    by
    Kisguri
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    Published on 8th February 2019 12:35 AM



    Ever want to scale, rotate, change perspective or zoom your 2d games assets? Then you need Zoomz!

    https://www.patreon.com/posts/zoomz-extension-24548948 ...
    Read More Read More

    Roving in the Dark - Hitting Steam August 3rd 

    by
    Kisguri
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    Published on 28th July 2018 04:46 PM

    We at Clickteam are super proud to help support Hayo van Reek with his first Steam release, "Roving in The Dark", We thought you might enjoy for #screenshotsaturday a look at the pre-release trailer! Hayo ...
    Read More Read More

    Cavin' Dave Free online game 

    by
    Kisguri
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    Published on 26th June 2018 08:39 PM
    Article Preview



    http://cavindave.clickteam.com/

    Time to go cave diving with Dave! Collect three hearts and make it to the exit to win the board, How many boards can you play? Don’t ...
    Read More Read More
    Page 1 of 11 1 2 3 ... Next LastLast
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