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  • Recent Forum Posts

    raxabit

    A value that acts as a multiplier might also do...

    A value that acts as a multiplier might also do the trick.

    raxabit Today, 02:32 AM Go to last post
    raxabit

    Copy and paste the object to each frame. Also...

    Copy and paste the object to each frame. Also copy any events associated with it.

    raxabit Today, 02:29 AM Go to last post
    Noah167

    Ultimate Fullscreen over frames?

    Is there any way to use Ultimate Fullscreen over frames? I've been trying but have had no luck.

    Noah167 Today, 01:59 AM Go to last post
    uro

    How do I know how many cases of a particular...

    How do I know how many cases of a particular Item?
    For example

    [Group A]
    ItemA
    ItemB
    [Group B]
    ItemA
    ItemC

    uro Today, 12:35 AM Go to last post
    Dobermann

    You could simply use two counter and display the...

    You could simply use two counter and display the result of both in a string.

    Dobermann Yesterday, 11:53 PM Go to last post
    daryuss

    NatiorStudios: Thank you for the link

    NatiorStudios: Thank you for the link <3

    For those who have time to check: the jump key is key 2 (joy) or (ctrl keyb). The shot is key 1 (joy) or shift (keyb), pressed repeatedly happens that the...

    daryuss Yesterday, 05:18 PM Go to last post
    NaitorStudios

    I understand that you were trying to figure out...

    I understand that you were trying to figure out how to do it, but adding speed to make it move with a moving platform is not the way to go.
    Check this video:...

    NaitorStudios Yesterday, 05:06 PM Go to last post
    fredetmumu

    here it is31399

    here it is31399

    fredetmumu Yesterday, 04:52 PM Go to last post
    daryuss

    Small problem with the platform object.

    Hi everyone.
    These days I have created an example for the making of platform shooter games that someone might like (who remembers Wonder Boy III Sega will get a clear idea :)). I was able to get 90%...

    daryuss Yesterday, 04:43 PM Go to last post
    Outcast

    It is for my game Plantera 2: Golden Acorn. You...

    It is for my game Plantera 2: Golden Acorn. You get gold when not playing but I had to cap it to 99 mil in the first game. It would be nice to go higher in the second. I took a quick look at the...

    Outcast Yesterday, 02:20 PM Go to last post
    tobydavis

    Also Outcast, what do you need numbers higher...

    Also Outcast, what do you need numbers higher than 999,999,999 for? I'm just curious since I've never run into a need for numbers larger than that yet.

    tobydavis Yesterday, 01:11 PM Go to last post
    tobydavis

    It's available on Darkwire and Clickteam's own...

    It's available on Darkwire and Clickteam's own Download Center as well, with both linking to a download of Bonus Pack #1 for MMF2. When installing the pack all you have to do is change the...

    tobydavis Yesterday, 01:09 PM Go to last post
  • Kisguri

    Clickteam World Cup 2020 - Now available for free on "The Reactor" 

    by
    Kisguri
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    Published on 17th September 2020 03:47 PM

    Build your own Football/Soccer game with this new opensource example! Even comes with a player and team editor. Compatible with Firefly and Clickteam ...
    Read More Read More

    Simple Tactics and Isometric Engine - Now available on The Reactor 

    by
    Kisguri
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    Published on 26th February 2020 10:44 PM

    Free as part of the Reactor: https://www.patreon.com/posts/simple-tactics-34370317

    Today brings us a new example, one that I am personally excited about. I love tactics style games ...
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    Latest Reactor Examples - Check it out! 

    by
    Kisguri
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    Published on 11th July 2019 05:59 PM
    Article Preview

    Clickteam's Patreon service "The Reactor" has been turning out great examples at a wonderful pace, check out some of the latest ones below!

    Get furious and drive fast with this latest Firefly and Fusion example! https://www.patreon.com/posts/fast-fusion-now-26765285 ...
    Read More Read More

    Haircut Simulator - Open source example on Clickstore 

    by
    Kisguri
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    Published on 25th February 2019 05:46 PM



    Part of The Reactor: https://www.patreon.com/Clickteam

    Build your own awesome haircut simulator using this #MadeWithFusion open source example. ...
    Read More Read More

    Zoomz - A extension free zooming solution from The Reactor 

    by
    Kisguri
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    Published on 8th February 2019 12:35 AM



    Ever want to scale, rotate, change perspective or zoom your 2d games assets? Then you need Zoomz!

    https://www.patreon.com/posts/zoomz-extension-24548948 ...
    Read More Read More

    Roving in the Dark - Hitting Steam August 3rd 

    by
    Kisguri
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    Published on 28th July 2018 04:46 PM

    We at Clickteam are super proud to help support Hayo van Reek with his first Steam release, "Roving in The Dark", We thought you might enjoy for #screenshotsaturday a look at the pre-release trailer! Hayo ...
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    Cavin' Dave Free online game 

    by
    Kisguri
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    Published on 26th June 2018 08:39 PM
    Article Preview



    http://cavindave.clickteam.com/

    Time to go cave diving with Dave! Collect three hearts and make it to the exit to win the board, How many boards can you play? Don’t ...
    Read More Read More
    Page 1 of 11 1 2 3 ... Next LastLast
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