Now OBB is no longer supported by Google Play, but they suggest the following solution: Play Asset Delivery.
Is there any opportunity to use this currently with applications built with Fusion 2.5,...
Hey! Link is out of date
Can I get a file by e-mail? mag-pc@mail.ru
thanks!
Bonjour,
je "prends le train" en marche, car j'ai le même problème
peux-t-on télécharger TGF 1 pour récupérer, au moins les graphismes et scènes, de mon application Dessiner avec un Spray
...
Does Dev edition of aab support asset packs?
I dont mind buy dev edition if it works (ie supports the features not crippleware) -- for example aab has a limit of 150mb for apk so you must have...
Not quite it was this, even though my pngs didn't contain any transparencies Xcode kept giving me the same error that user had. Using jpgs seemed to satisfy Xcode though.
Cobra Yesterday, 11:49 PMare you referring to this
https://developer.apple.com/forums/thread/96003
Seeing Fernando here reminded me, for iOS games it wasn't that it didn't have all the required sizes, it was because Xcode gave me a "can't be transparent nor contain an alpha channel" error for the...
Cobra Yesterday, 11:19 PMI tested several mac application on a DTK and so far no problem at all
Fernando Yesterday, 10:59 PM
I believe I found the problem, but i'm not sure...
I believe I found the problem, but i'm not sure what is causing it. When I run the frame the debugger thing shows that I have exactly 1000 objects. So I obviously was suspicious and tried to add more...
Porkchops Today, 01:49 PM