I have done this long time ago sending csv files not pictures but maybe the same concept would apply.
-Look into the option in Lacewing "Binary to send" and then the other person would "Received...
I did a quick test, I see a variance of 3 pixels on the example I made - so a potential fix would be to just set a firm limit on how many Y pixels the player can move from the start of the jump...DaveC Today, 07:37 AM
Really? I must say I've not come across that. I'd be interested to know if the action of De/Activating groups is performance-heavy or not. However, your performance can benefit certainly by having...YesNoYes Today, 01:40 AM
To activate with a value change the loop name to
on loop “Group ” + Str(global value)
I’ve read activating/deactivating groups is expensive
AH thank you for all the replies. It would indeed be a game changer!
The MFA is good but not quite what I would want.
My game is a single frame which has a layer, group of events, and global...
Can confirm. It seems that movement speed have an effect on it as well. Default Directional Movement at 10 doesn't cause much of an issue but you get a very clear case of cropping at say 100.chrilley Yesterday, 05:37 PM
Search for Game Controllers within Windows. Look for a result that says set up USB game controllers.
If you see that the controller is still there, you probably didn't remove it correctly. If you...