EDIT: Nevermind! I just tried getting rid of the flags in the event and it’s working. It’s playing the jump animation when being hit on the first enemy’s right, though. May try changing the hit...Graystripe2000 Yesterday, 10:09 PM
For some reason, when I touch the enemy, and it's to the left, my character won't get hurt or knockback, yet if it's to the right, it will. I checked the tutorial I used and I got the values right,...Graystripe2000 Yesterday, 08:40 PM
Is it true that there are no actions for Android integrated yet to get some control over dangerous permission requests in our apps?
When I need ExternalStorage permission once in my app for a...
Janette5 ok its working now but watermelon still spawns even though i chose the pretzel.Euingee Yesterday, 02:39 PM
I don't know if the HTML5 runtime can be modified so that it works exactly like the other runtimes in this case. In the other runtimes variables are typed (int or float), in HTML5 they have no type,...Yves Yesterday, 10:24 AM
I think that BT Transfer Extension is the problem in fact, because when i remove it, everything is back to normal ...
Is there a correctif for this extension?
Yes, you have to change that linking everywhere there is any interaction with the enemy. So everything has to be referenced by the flag, your always events and this one too, your kickback and...Janette5 Yesterday, 08:09 AM