Have you tried creating a new MFA with just the 500mb active object and seeing if it replicates the same issue? That might help isolate further if it's the code or the object itselfmarbenx Today, 09:45 AM
Hello, I've encountered a strange issue with my current game. I'm getting a slow memory leak as I progress through the frame and I don't know why.
In my frame, the player is able to "move"...
Hi, thank you for answering me. I'll try to look into that stuff. I decided to restructure my game and include the entire region I'm referring to into one frame to avoid the issue for now. (And what...ThewalkingSsj2 Today, 02:22 AM
I will pay $1,000 for ios and android, is anyone interested to contribute?trigonom Yesterday, 03:58 PM