I feel f**king stupid! I don't know how I missed that! XD Thank you! I'm adding you to the credits in my next couple of games.Snatchsoft Today, 02:42 PM
Mine is set up to have a parent debug group that detects if a global value is set to 0 or 1. Depending on the results, it will activate/deactivate the sub-debug group. It'd just be easier to have an...piscesdreams Today, 01:54 PM
You mean like a group option "exclude on build" or something? That would indeed be useful!SirEatAlot Today, 12:05 PM
Would be really usefull to have some options to disable code line or groups at Build, to have some debug fonctions only on editor.
It's really boring to disable and hide everything related to debug...
If you only changed the icon on About Properties, that won't do it.
You gotta change on Android Options tab, scrolling down there you should find "Launcher icon" with a Edit button at its side.
Ah, this rings a bell. Fusion's animation system is so strange. Thanks for telling me about the workaround. I'm sure you just saved me hours of future headaches X)Volnaiskra Yesterday, 11:33 PM
Anyone still having the "DEFAULT ICON" issue with the new release while compiling an Android app? I am.
Any help would be appreciated. Thank you.