what?
green one is like blue one, or i didn't understand what you want
Hmm it seems to be in the right direction but there is something wrong
Outcast Today, 11:36 AMI have a new problem where I have 3 different types of tiles that is supposed to act as a counter that should be able to sort themself depending on the position of other tiles to form a cohesive...
Outcast Today, 09:30 AMwith "print screen" key? and past into a paintshop or other
or "capture screen" extension?
or "surface" extension?
Is it possible? Like how you can save an animation frame from in the editor, can this be done somehow during runtime? Thanks. :)
WhatPixelYouOn Today, 08:54 AMhello
i have a video played at screen with "AVI"
and a code line :"left button is pressed: reload"
but when cursor is overlapping the video it don't work
i had an idea: put on the screen...
Hey Fernando,
Thanks for reply. I know it's doable for the Fusion user by hand, I'm asking more about modifying the project file during the Fusion build process, to add the libraries so the user...
How can I take a C++ (or Objective-C) static library, and add it to the Fusion's built XCode project?
iOs runtime is an xcode project, therefore you can add any framework, libs code, or anything you...
I am building this on an example that I got help with movement from chrilley. I now need to implement some sort of sorting so that when the character moves in front of the "counter" he is moved in...
Outcast Yesterday, 08:11 PMI don't quite follow but there shouldn't be any buggy behavior afaik. Sliding next to a wall pretty much just means that the player is being moved on only one axis while the other is getting...
chrilley Yesterday, 05:34 PM
This is how the example looks for me 29931
This is how the example looks for me 29931
Outcast Today, 12:06 PM