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  1. Clickteam Online Service Upgrades

    Important Downtime Announcement February 2021

    We have some exciting changes and server upgrades coming in the next months, which kick off with a brand new Clickteam Forum and Passport System!
    Please read this important announcement to minimise any disruption this process will cause whilst we carry out the work.

    The Community Forum and Clickteam Passport will be placed in read-only mode to allow us to perform the upgrade process.
    This is taking longer than originally anticipated, please bear with us whilst we complete the work.

    Please click here for more detailed information about how service will be affected.
  2. Update on Upgrade Work


    We had hoped to be using our new forum system by now, however work has been unavoidably delayed due to issues beyond our control.

    Our cloud services provider caused a significant delay of over a week, the consequences of which we are still resolving.

    Unfortunately this has led to a much longer and less smooth transition than we had planned for. Please accept our sincere apologies for this delay.

    We would also like to clarify (as some people had misread the various notices) that this process was always intended to take a little time and never just 2 days.
    We previously gave the 2 dates of February 3rd and 5th as when the forums would go into "No New User Registrations" and "Readonly" modes respectively.


    What happens now? Our existing forums have been reopened!

    We have re-enabled posting new threads and replying to threads so whilst we resolve the lingering issues with the new system, you can post to old/new threads here.
    These posts will not be lost when we make the final move to the new system.

    New user account registrations will remain disabled, as will most Passport functions (you may continue to download your existing registered products).

    Please click here for more detailed information about how service will be affected.
  • Recent Forum Posts

    tn59150

    :O XD most of the time we can find everything...

    :O XD

    most of the time we can find everything on google.
    Thank you ;)

    tn59150 Today, 10:24 AM Go to last post
    Volnaiskra

    No problem. Since you waited over 5 years to make...

    No problem. Since you waited over 5 years to make your first post, I hope it was worth it XD Welcome, by the way :)

    Volnaiskra Today, 09:10 AM Go to last post
    fnkycoldmadeanr

    Blitting using the Surface Object

    Blitting using the Surface Object

    fnkycoldmadeanr Today, 08:52 AM Go to last post
    haoujey

    Merge graphical elements in one

    Hi,

    I'm looking for a way to merge graphical elements in one.
    In my app I create a list of scrollable users cards. On each card I put a number of text elements, sprites and a photo.

    For...

    haoujey Today, 08:46 AM Go to last post
    tn59150

    So much detailed answer!! thank you a lot for...

    So much detailed answer!! thank you a lot for that !!
    Sometimes we just searching too far when the answer is right in front of their noses..

    Again thank you Volnaiskra

    tn59150 Today, 08:24 AM Go to last post
    Volnaiskra

    That's a good point. Deleting and re-cloning...

    That's a good point. Deleting and re-cloning would be pretty straightforward. Still, I don't like how you'd end up with objects that look identical but are actually different objects. When you come...

    Volnaiskra Today, 08:09 AM Go to last post
    stiggits

    yes, I agree cloning isnt ideal, its just a work...

    yes, I agree cloning isnt ideal, its just a work around to the problem,
    not too bad to change things, just update one, delete the others, the clone again, if you have a foreach loop for setting ids...

    stiggits Today, 04:14 AM Go to last post
    fwtep

    Clickteam took care of this. Thanks!

    Clickteam took care of this. Thanks!

    fwtep Today, 02:04 AM Go to last post
    Musta

    Thank you as always for the in-depth explanation...

    Thank you as always for the in-depth explanation Volnaiskra :)

    Musta Today, 01:37 AM Go to last post
    Volnaiskra

    Each of my previous solutions had a different...

    Each of my previous solutions had a different problem. The following solution prevents both problems, and gets at the real issue: your "fullscreen" object starts the frame not actually knowing the...

    Volnaiskra Today, 12:25 AM Go to last post
    Volnaiskra

    Actually, that still doesn't work properly. Give...

    Actually, that still doesn't work properly. Give me a few minutes and I'll post a better solution

    Volnaiskra Yesterday, 11:48 PM Go to last post
    Volnaiskra

    The problem is here: https://bit.ly/30mM4G5 ...

    The problem is here:

    https://bit.ly/30mM4G5

    The "fullscreen" object always starts the frame with all of its flags set to off. So no matter what happens earlier in the frame with your ini file,...

    Volnaiskra Yesterday, 11:42 PM Go to last post
  • Del_Duio

    Weebish Mines. MMF2 Adventure game 

    by
    Del_Duio
    • View Profile
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    Published on 12th November 2013 06:32 AM
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    First there was Hasslevania.
    Next was Neil Peart: Mission- The Camera Eye.
    Then there was The Outlaw, ...
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