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  1. Check out the new @mentions and Tagging Feature!
    We're testing a feature out on the forums, user @mentions (Twitter style). You can also tag users on a post/thread at the top of each page.
    Please have a play and PM Simon or post here if you experience any issues.
  • Recent Forum Posts

    Outcast

    To be clear I actually don't need smooth zooming...

    To be clear I actually don't need smooth zooming (of course that would be nice as a bonus) it would be ok if just being able to snap zoom between different states. Like 1x 0.5x etc so that might open...

    Outcast Today, 12:36 PM Go to last post
    SHINBAXTER

    tk22 thanks dude, was just going to upload them...

    tk22 thanks dude, was just going to upload them myself ;)

    & let us know if there is any more help i can give Fernando :)

    SHINBAXTER Today, 12:22 PM Go to last post
    Outcast

    Do you know if there is any example out there...

    Do you know if there is any example out there with using the surface object for this?

    Outcast Today, 12:20 PM Go to last post
    Outcast

    Is this doable though without creating a complete...

    Is this doable though without creating a complete mess when trying to do other things? Is there any example on how to do this?

    By the way, I saw you mentioning that it might be possible to do zoom...

    Outcast Today, 12:17 PM Go to last post
    Outcast

    I think I am trying to create an autotile thing...

    I think I am trying to create an autotile thing so that the correct tile frames are shown depending on position of other tiles around it.

    Outcast Today, 12:16 PM Go to last post
    stiggits

    I think I've used the surface object for this...

    I think I've used the surface object for this before, take a look at it, you can do a lot of things with it.

    stiggits Today, 10:54 AM Go to last post
    stiggits

    Thanks for the answer YesNoYes , Yeah, stopping...

    Thanks for the answer YesNoYes , Yeah, stopping and restarting the loop is what im having to do, but its a pain as the loop length can vary
    each time, so i have an extra bit at the end, ie, loop...

    stiggits Today, 10:43 AM Go to last post
    zip2kx

    Either you build an autotile example to creating...

    Either you build an autotile example to creating the correct tile but it sounds more like you want to hide the "walls" if something is above the others? If so you could also check the Y position of...

    zip2kx Today, 10:17 AM Go to last post
    zip2kx

    you would have to add all your objects to a...

    you would have to add all your objects to a qualifer and then scale those.
    Could perhaps fake it with the lens shader but i dont think it will be too good.

    zip2kx Today, 10:14 AM Go to last post
    Outcast

    Is there any way to do a zoom out feature?

    I am currently making a game that would really like a zoom out feature, however I am very doubtful this is possible to do in a reliable intended way that is not to janky or messy? Is there actually a...

    Outcast Today, 09:29 AM Go to last post
    Outcast

    Yes I managed to do it with for each! Thanks!

    Yes I managed to do it with for each! Thanks!

    Outcast Today, 09:20 AM Go to last post
    twister

    Thanks Marv. So I changed all the open modal...

    Thanks Marv. So I changed all the open modal settings to open, then with a condition of a user click to close it. Works so much better :)

    twister Today, 09:10 AM Go to last post
  • iamjot

    Win 2 Free Copies of "Getting Started with Clickteam Fusion" AND an Exporter of YOUR CHOICE!!!! 

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    iamjot
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    Published on 27th May 2014 12:52 PM
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    Hi guys!

    We are organizing a Giveaway for you to celebrate the release of my book and 2 lucky winners stand ...
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