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  1. Clickteam Online Service Upgrades

    Important Downtime Announcement February 2021

    We have some exciting changes and server upgrades coming in the next months, which kick off with a brand new Clickteam Forum and Passport System!
    Please read this important announcement to minimise any disruption this process will cause whilst we carry out the work.

    The Community Forum and Clickteam Passport will be placed in read-only mode to allow us to perform the upgrade process.
    This is taking longer than originally anticipated, please bear with us whilst we complete the work.

    Please click here for more detailed information about how service will be affected.
  2. Update on Upgrade Work


    We had hoped to be using our new forum system by now, however work has been unavoidably delayed due to issues beyond our control.

    Our cloud services provider caused a significant delay of over a week, the consequences of which we are still resolving.

    Unfortunately this has led to a much longer and less smooth transition than we had planned for. Please accept our sincere apologies for this delay.

    We would also like to clarify (as some people had misread the various notices) that this process was always intended to take a little time and never just 2 days.
    We previously gave the 2 dates of February 3rd and 5th as when the forums would go into "No New User Registrations" and "Readonly" modes respectively.


    What happens now? Our existing forums have been reopened!

    We have re-enabled posting new threads and replying to threads so whilst we resolve the lingering issues with the new system, you can post to old/new threads here.
    These posts will not be lost when we make the final move to the new system.

    New user account registrations will remain disabled, as will most Passport functions (you may continue to download your existing registered products).

    Please click here for more detailed information about how service will be affected.
  • Recent Forum Posts

    Musta

    Thank you as always for the in-depth explanation...

    Thank you as always for the in-depth explanation Volnaiskra :)

    Musta Today, 01:37 AM Go to last post
    Volnaiskra

    Each of my previous solutions had a different...

    Each of my previous solutions had a different problem. The following solution prevents both problems, and gets at the real issue: your "fullscreen" object starts the frame not actually knowing the...

    Volnaiskra Today, 12:25 AM Go to last post
    Volnaiskra

    Actually, that still doesn't work properly. Give...

    Actually, that still doesn't work properly. Give me a few minutes and I'll post a better solution

    Volnaiskra Yesterday, 11:48 PM Go to last post
    Volnaiskra

    The problem is here: https://bit.ly/30mM4G5 ...

    The problem is here:

    https://bit.ly/30mM4G5

    The "fullscreen" object always starts the frame with all of its flags set to off. So no matter what happens earlier in the frame with your ini file,...

    Volnaiskra Yesterday, 11:42 PM Go to last post
    Volnaiskra

    Just as MuddyMole said. Though I'll add that...

    Just as MuddyMole said.

    Though I'll add that it's ok to use the [X & Y] action that you're using (and it might be a good idea if you're likely to store more types of data in this array later)....

    Volnaiskra Yesterday, 10:56 PM Go to last post
    tn59150

    Can i found an alternative to my fullscreen ?

    Hello there,

    I am trying to make a full screen menu but I have a problem..

    Description :
    I have 2 Frames, both of them have a loading system with the 'File' object and 'ini' object which...

    tn59150 Yesterday, 10:32 PM Go to last post
    Musta

    Oh blech, the codes perfect but yeah I didn't set...

    Oh blech, the codes perfect but yeah I didn't set it from Text to Number. I SWEAR I did but I guess not lmao.

    Musta Yesterday, 10:13 PM Go to last post
    MuddyMole

    And obviously you need to set the array type as...

    And obviously you need to set the array type as "Number array" (not "Text array" which is the default) with a "Base 1 index".

    MuddyMole Yesterday, 09:49 PM Go to last post
    MuddyMole

    Firstly, you only need a 1-dimensional array, so...

    Firstly, you only need a 1-dimensional array, so use the action/expression that just takes an X position (not X and Y).
    Secondly, global values are 1-based, so you need to add 1 to the global value...

    MuddyMole Yesterday, 09:46 PM Go to last post
    Musta

    What's wrong with my write/read array code?

    Trying to write the first 50 of my Global Values into an array, and then read from the array later on.

    Currently have each loop activated by button press for testing.

    29981

    Musta Yesterday, 07:56 PM Go to last post
    Linky

    I don't know why the image I attached before...

    I don't know why the image I attached before doesn't show up anymore but here it is again...
    29980

    Linky Yesterday, 07:10 PM Go to last post
    voodooidiot

    Advanced Path Movement broken in HTML5?

    The Advanced Path Movement object breaks my point-and-click adventure game when using HTML5 exporter. The object works on Windows, Mac and Android, however.

    I made a very simple test to narrow it...

    voodooidiot Yesterday, 05:33 PM Go to last post
  • iamjot

    Win 2 Free Copies of "Getting Started with Clickteam Fusion" AND an Exporter of YOUR CHOICE!!!! 

    by
    iamjot
    • View Profile
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    Published on 27th May 2014 12:52 PM
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    Hi guys!

    We are organizing a Giveaway for you to celebrate the release of my book and 2 lucky winners stand ...
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