Each of my previous solutions had a different problem. The following solution prevents both problems, and gets at the real issue: your "fullscreen" object starts the frame not actually knowing the...
Volnaiskra Today, 12:25 AMActually, that still doesn't work properly. Give me a few minutes and I'll post a better solution
Volnaiskra Yesterday, 11:48 PMThe problem is here:
https://bit.ly/30mM4G5
The "fullscreen" object always starts the frame with all of its flags set to off. So no matter what happens earlier in the frame with your ini file,...
Just as MuddyMole said.
Though I'll add that it's ok to use the [X & Y] action that you're using (and it might be a good idea if you're likely to store more types of data in this array later)....
Hello there,
I am trying to make a full screen menu but I have a problem..
Description :
I have 2 Frames, both of them have a loading system with the 'File' object and 'ini' object which...
Oh blech, the codes perfect but yeah I didn't set it from Text to Number. I SWEAR I did but I guess not lmao.
Musta Yesterday, 10:13 PMAnd obviously you need to set the array type as "Number array" (not "Text array" which is the default) with a "Base 1 index".
MuddyMole Yesterday, 09:49 PMFirstly, you only need a 1-dimensional array, so use the action/expression that just takes an X position (not X and Y).
Secondly, global values are 1-based, so you need to add 1 to the global value...
Trying to write the first 50 of my Global Values into an array, and then read from the array later on.
Currently have each loop activated by button press for testing.
29981
I don't know why the image I attached before doesn't show up anymore but here it is again...
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The Advanced Path Movement object breaks my point-and-click adventure game when using HTML5 exporter. The object works on Windows, Mac and Android, however.
I made a very simple test to narrow it...
Thank you as always for the in-depth explanation...
Thank you as always for the in-depth explanation Volnaiskra :)
Musta Today, 01:37 AM