Hi,
Behaviors are not object instance specific code, they are object specific code. At runtime, the same code is copied as many times as you have instances of the same oject in the main event...
Just thought I should share some visual updates since my last post.
I updated the old backgrounds.
https://i.imgur.com/DfP98tB.png
I created a background for a maze-like level called The...
i made this little mfa more simple, i have 2.5+, and the result is the same than yours29970
fredetmumu Today, 06:51 AMYes fredetmumu, your right, the problem is with the groups,
actions on groups effects all instances....which is wrong !
The whole point of behaviours is that they run independently
This puts...
sorry for the double post if you want can delete this!?
Marcone Yesterday, 08:44 PMHello, I wanted to be helped with the Kit Score Online 1.2 ... I play and finish sending my points and the score does not appear.
29969
Hello, I wanted to be helped with the Kit Score Online 1.2 ... I play and finish sending my points and the score does not appear.
Marcone Yesterday, 08:41 PMIn expression calculator I cannot enter Sin() using "Alt" key since S is already taken by Sqr.
29968
:pacman::pacdot:
when you deactivate "move" group in the behaviour, it don't deactivate it just for this active , all "move" groups of every active are deactivated
fredetmumu Yesterday, 12:53 PMyour program works fine, exactly like it should.
line 6 you define "start" off when the active posx >580 but others "start" are on then in the ligne 1 , the group "move" is reactuivated becaus the...
I find this from Yves and translated it in...
I find this from Yves and translated it in english:
conceptgame Today, 10:27 AMOriginal thread here: https://community.clickteam.com/threads/75729-Question-sur-les-comportements-d-un-objet?highlight=ordre+comportement