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  • Recent Forum Posts

    Yos

    Thanks for this very useful object! Haven't...

    Thanks for this very useful object!
    Haven't tried it yet, but I intend to buy it.

    Yos Yesterday, 04:04 PM Go to last post
    marbenx

    When you say 'at the start of the frame' do you...

    When you say 'at the start of the frame' do you mean the first time you launch the game, or every time you switch frames?

    If it's just at the start then it's likely that your "Ex" and "Why" values...

    marbenx Yesterday, 08:41 AM Go to last post
    fredetmumu

    32644 voila

    32644


    voila

    fredetmumu Yesterday, 08:38 AM Go to last post
    marbenx

    I'm not sure if I'm understanding the issue...

    I'm not sure if I'm understanding the issue correctly but you're saying the cannon is pointing in the wrong direction (looks like the right side is always pointing at the cursor instead of the front)...

    marbenx Yesterday, 08:37 AM Go to last post
    ARS

    Object pointing towards the object

    It's hard to find something, they're mostly related to computer mouse, why not with objects instead? I've tried it myself but the pointer moves weirdly. Any solutions please?

    32643

    ARS Yesterday, 06:45 AM Go to last post
    Janette5

    It's probably because the character is created up...

    It's probably because the character is created up in the air and then moved to the correct position.

    You can solve this in two ways:

    1. Change the setting to make the character invisible on...

    Janette5 Yesterday, 04:49 AM Go to last post
    Crian

    It works great, thank you very much. :)

    It works great, thank you very much. :)

    Crian 9th June 2023, 07:26 PM Go to last post
    fredetmumu

    here it is 32642

    here it is

    32642

    fredetmumu 9th June 2023, 02:38 PM Go to last post
    NaitorStudios

    Well, some shaders are quite simple to combine,...

    Well, some shaders are quite simple to combine, while at it, I did a small optimization.

    NaitorStudios 9th June 2023, 01:57 PM Go to last post
    ARS

    bump again, I'm waiting if someone will try to...

    bump again, I'm waiting if someone will try to replicate without any pinballs.

    ARS 9th June 2023, 01:46 PM Go to last post
    Phi

    The Mac exporter in XCode Project mode doesn't...

    The Mac exporter in XCode Project mode doesn't work for extensions with spaces in their filenames.
    Works fine for Mac Application.

    It's a simple fix: in the pbxproj, surround the filename in...

    Phi 9th June 2023, 11:45 AM Go to last post
    fredetmumu

    try this 32640

    try this

    32640

    fredetmumu 9th June 2023, 08:52 AM Go to last post
  • News

    Clickteam Fusion 2.5 Game Launcher Software 

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    Danny
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    Published on 23rd July 2021 02:29 PM
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    Game Launcher Creator V2 (GLCV2)

    50% OFF - Sale Price!

    Click here to View


    Game Launcher Creator V2 allows you to create, design and edit your own professional looking and working game launchers for your Clickteam Fusion made games and applications.

    It is a tool widely used across the internet ...
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    90% OFF All Fusion 2.5 Courses - Time Limited 

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    Danny
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    Published on 23rd December 2020 09:56 AM
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    https://oneclick.training


    Learn Clickteam Fusion 2.5 with one of our online courses, now with 90% OFF until next week!

    You can pick up a course for literally $10 and get lifetime access!
    Each
    ...
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    Learn at Home - OneClick Training 

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    Danny
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    Published on 21st March 2020 01:11 PM
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    During these times of uncertainty, we have decided to slash ALL of our prices of our online, home learning courses available at OneClick Training.

    Click here to View Courses - Use Code: TEACHME ...
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    Game Launcher Creator V2 is here! 

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    Danny
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    Published on 10th October 2019 10:42 AM
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    Official Website

    Game Launcher Creator V2 arrives and is better than ever before! This revolutionary desktop software allows you to design and develop your own custom game ...
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    Match-X Engine - Video Timelapse 

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    Danny
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    Published on 10th July 2019 04:53 PM
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    Match-X Engine developed with Fusion 2.5 - No AGBO, arrays nor lists. A self-aware and self-running engine. Core framework developed, ready for additional features, polish and modding.



    Here is a video timelapse of me developing a Match-X engine in Clickteam Fusion 2.5. The challenge was to ...
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    by
    Danny
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    Published on 13th June 2019 03:02 PM
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    Pro Member Assets Downloads + 50% Academy Discount! [Join Now]

    We're celebrating (yet again) at the ClickFusion Academy and today we come bearing gifts! It's a huge, huge
    ...
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    Ball Bounce Arcade - Clickteam Fusion 2.5 Course 

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    Danny
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    Published on 8th March 2019 02:01 PM
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    Click here to view Course Page

    Learn how to design and develop your own Arcade game with this Clickteam Fusion 2.5 course online.

    This course (taught by Danny James ...
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