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  • Recent Forum Posts

    danjo

    there were certain object to avoid if possible...

    there were certain object to avoid if possible that may trigger this false positive. i think the file object was one... it was mentioned some time back which ones do this

    danjo Today, 02:53 PM Go to last post
    marbenx

    The 'on each' condition is for the regular 'for...

    The 'on each' condition is for the regular 'for each' loop, i.e. If you have multiple array objects and you wanted to loop through each instance of array objects themself and scope them individually...

    marbenx Today, 01:11 PM Go to last post
    Tiny

    Array and "on each" loop

    How do I use the condition "on each" which arrays have?

    I want to search and find an emptly "slot" if available, and it seems this condition would be it. But how? There is no info in the help...

    Tiny Today, 12:44 PM Go to last post
    piscesdreams

    Would it be possible for a feature to be added in...

    Would it be possible for a feature to be added in the Frame Editor when a graphic file is imported (via drag and drop), that it has an option to also import the file name for the object? Maybe an...

    piscesdreams Yesterday, 11:14 PM Go to last post
    rurkryber

    cut extension of an image and save

    I would like to load an image on the screen and cut it into tiles of 16*16 or 32*32 automatically and save the different images in a directory. I pretty much know how to do it but I can't find the...

    rurkryber Yesterday, 08:13 PM Go to last post
    PaulFoster

    Thanks for the info :)

    Thanks for the info :)

    PaulFoster Yesterday, 12:38 PM Go to last post
    VBEinc

    There is many ways to do it. Depends on how...

    There is many ways to do it. Depends on how difficult and or precise you need it?
    I.E. Background enemy moves forward towards you or away from you. So you need the bullet to match the enemy...

    VBEinc Yesterday, 03:38 AM Go to last post
    SevenSails

    I've found Yves explanation a while back quite...

    I've found Yves explanation a while back quite enlightening, and I quote:

    "Note that most of those false positives are due to their heuristic engines, that detect viruses before they are known and...

    SevenSails 4th June 2023, 08:09 PM Go to last post
    PaulFoster

    Thank you!

    Thank you!

    PaulFoster 4th June 2023, 05:16 PM Go to last post
    defisym

    Clickteam have fight against false positive since...

    Clickteam have fight against false positive since 2020.

    1. uncheck compressed runtime (removed in modern builds)
    2. check unpacked exe, which will put dlls in sub folder and won't extract them in...

    defisym 4th June 2023, 02:23 PM Go to last post
    Kage

    Updated example from this thread, special thanks...

    Updated example from this thread, special thanks to BartekB and SergioAndre :)




    https://www.youtube.com/watch?v=9SJLbD2JOZQ

    Kage 4th June 2023, 01:39 PM Go to last post
    PaulFoster

    Fusion exported .exe virus?

    Hi everyone.

    I just did a test windows .exe export of a game I'm working on but when I tried to run it, I got virus warning errors
    from my antivirus software (defender).

    So I got total virus...

    PaulFoster 4th June 2023, 01:39 PM Go to last post
  • News

    Design and Develop a Quiz Engine in Clickteam Fusion 2.5 (Online Course) 

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    Danny
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    Published on 24th March 2018 12:41 PM
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    With Easter approaching, there's no better time to learn how to design and develop your very own fully-fledged, linear, one-frame based Quiz engine that is completely cross-platform for PC, Flash, Android, iOS, HTML5, Mac and Xbox One.



    Lifetime Access to this online video course, complete ...
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    Game Dev Crash Course Online 

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    Danny
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    Published on 15th March 2018 10:30 PM
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    Check out the brand new Udemy course titled "Game Dev Crash Course!".

    Whether you are a beginner, intermediate or advanced - there is something for everyone in this no-nonsense course for Clickteam Fusion 2.5. ...
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    Xmas Sale - ClickFusion Academy - 50% OFF Pro 

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    Danny
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    Published on 20th December 2017 04:17 PM
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    Bag yourself 50% OFF in this Limited Time Christmas Offer!

    Learn Clickteam Fusion 2.5 like never before. With over 160 tutorials and counting,
    ...
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    Build a Flappy Bird like game (Tappy Plane) with Clickteam Fusion 2.5 

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    Danny
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    Published on 19th October 2017 10:19 AM
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    Online Course
    ( https://www.udemy.com/build-flappy-b...eam-fusion-25/ )

    Learn how to create your very own flappy bird game using Clickteam Fusion 2.5, an industry-standard, ...
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    Build a Space Shooter with Clickteam Fusion 2.5 

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    Danny
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    Published on 16th October 2017 10:56 AM
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    Build a Space Shooter with Clickteam Fusion 2.5
    Online Course
    ( https://www.udemy.com/build-space-sh...eam-fusion-25/ )

    Learn how to create your very own Space Shooter game using Clickteam Fusion ...
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    Changes are a coming... 

    Published on 27th September 2017 02:57 AM
    1. Categories:
    2. News

    We will be migrating all of our online services in the coming weeks, some just to new servers but others to new web-app platforms altogether. One of the many things which will be migrating to a new system is our online community forum, moving to a more powerful and flexible system which we hope will power all of your discussions for many years to come. As part of this process, we have decided to leave behind a couple of features along the way. Groups and Blogs were among the least well used features of our forum in the current incarnation. We decided for this reason and also due to technical issues involved with hosting blogs in the new system that we would drop these features moving on. The decision to drop the blogs was also made due to the proliferation of social media and blogging options available, from Wordpress.org sites to Blogger, microblogging and many many more besides - we could never hope to compete with the features offered on those platforms so we felt for those users who do wish to blog, moving to those platforms is a better option all round.

    In preparation we have now switched off the blogs and groups functions in the community forums. At some point we may look at a way to aggregate user blog feeds in the new setup if enough people ask for it, however this will not be an option from the outset.

    Thanks and we look forward to showing you the new community very soon!

    Build a Platformer - Clickteam Fusion 2.5 

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    Danny
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    Published on 26th August 2017 11:28 AM
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    Build a Platformer in Clickteam Fusion 2.5

    Learn how to create your very own platformer game using Clickteam Fusion 2.5, an industry-standard, rapid application game development tool from Clickteam used by many Indie Game Developers and Large companies worldwide.


    In this game development course you will learn a lot of cool game development concepts but will also learn how to implement these ...
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