Hi, no, I did not promote it - Google did it for me (for 0 cost) . It turns out it has included the game in Related games ("You might also like") to some popular games. Now 96.5% of my installs are...
Ach Today, 12:09 PMhello, I read that you have decided to promote your game, did you promote it with Admob? I've read that you can give exclusive rights to google for android and receive a million impressions,...
janpier Today, 11:26 AMAnother bump, this time to ask if anyone found anyway to support controllers on the exported Mac games?
I've been playing a lot of Apple Arcade games using my XBox One control and it reminded me of...
Thanks, that was it !
This image is my "ground" (it has been for 2 years), but it was a quick backdrop.
Thank you very much !
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Can you check if this image is correct located at (0,669) - (2600,787)
Fernando Today, 03:20 AMI didn't think about that, but I could see a big benefit to this. It does get a little tedious pointing to the directory for every single new sample. I'm not the type that likes my audio to be...
piscesdreams Today, 02:51 AMSo awesome. I see this is an old Post, but still. Amazing to say the Least!
VBEinc Today, 02:24 AMBasically what I am asking is if it possible for the next fusion Version to Import the File Name to the Object Name?
I.E. If the File is Called Player.*
Then once you import the graphic to...
Awesome Idea.
It would be nice to just import all sounds at once too, to a Blank new Project!
This Video shows the Self Populating map and a quick Minimap ( No Extension ) that is based off three lines of code.
For those of you new to fusion. Here is how I did both!
Self Populating.
...
I realize this may be a complex request, but figured I'd take a shot in the dark. I am aware Fusion has the (very handy) ability to export all sounds by shift clicking the first and last files, then...
piscesdreams Today, 01:09 AM
I had a similar issue back in the days, if an...
I had a similar issue back in the days, if an image is too large, some devices crashes while loading it.
Dobermann Today, 12:20 PM