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  • Recent Forum Posts

    Outcast

    It is for my game Plantera 2: Golden Acorn. You...

    It is for my game Plantera 2: Golden Acorn. You get gold when not playing but I had to cap it to 99 mil in the first game. It would be nice to go higher in the second. I took a quick look at the...

    Outcast Today, 02:20 PM Go to last post
    tobydavis

    Also Outcast, what do you need numbers higher...

    Also Outcast, what do you need numbers higher than 999,999,999 for? I'm just curious since I've never run into a need for numbers larger than that yet.

    tobydavis Today, 01:11 PM Go to last post
    tobydavis

    It's available on Darkwire and Clickteam's own...

    It's available on Darkwire and Clickteam's own Download Center as well, with both linking to a download of Bonus Pack #1 for MMF2. When installing the pack all you have to do is change the...

    tobydavis Today, 01:09 PM Go to last post
    The_Owl

    Sorry Fredet I don't really understand, can you...

    Sorry Fredet I don't really understand, can you show me an example?

    The_Owl Yesterday, 11:09 PM Go to last post
    Pixelthief

    There's no multi-threading in subapps in MMF2....

    There's no multi-threading in subapps in MMF2. One full frame of each subapp is executed per loop of the parent application, and paused when its paused. As to why a random seed would differ, it could...

    Pixelthief Yesterday, 10:57 PM Go to last post
    pawelgoralskiuch

    My games made on Clickteam Fusion.

    Hello, I would like to invite everyone to my website where there are games created in Clickteam Fusion ;D

    https://pggierki.wordpress.com/

    pawelgoralskiuch Yesterday, 08:28 PM Go to last post
    Fuzzbearplush

    ^ The main frame also sends over certain global...

    ^ The main frame also sends over certain global values from these sub-apps between them

    Fuzzbearplush Yesterday, 08:20 PM Go to last post
    Fuzzbearplush

    Are Sub-Apps within apps multi-threaded?

    I've got a two player game which is basically an app with 2 sub-apps containing a different frame. I've noticed that if I use a set random generator seed and give no user input the randomized actions...

    Fuzzbearplush Yesterday, 08:15 PM Go to last post
    punchbird

    I hope this is released soon, I have some...

    I hope this is released soon, I have some seriously tedious changes I need to make to my project and the features here will ease that pain massively.

    Also, I'm just about finished Elden Ring so I...

    punchbird Yesterday, 06:19 PM Go to last post
    fredetmumu

    if ABS(posy "blue"- posy "red")

    if ABS(posy "blue"- posy "red") <= "number of pixel detection" THEN PUNCH OK

    fredetmumu Yesterday, 04:05 PM Go to last post
    The_Owl

    Setting a Y Range for Brawler

    Hi folks, probably a really simple question, but it's not so obvious when you're not terribly familiar with maths.

    I'm in the process of developing an engine for a scrolling brawler, and...

    The_Owl Yesterday, 03:00 PM Go to last post
    Rolando

    Mac Opinion for Development

    Best to all.

    I have a product line rapidly coming up where we will be testing for a CD Rom artist's presentation program that will be developed on and for Windows and targeting Mac too.

    This...

    Rolando Yesterday, 01:19 AM Go to last post
  • News

    Clickteam Fusion 2.5 Game Launcher Software 

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    Danny
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    Published on 23rd July 2021 02:29 PM
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    Game Launcher Creator V2 (GLCV2)

    50% OFF - Sale Price!

    Click here to View


    Game Launcher Creator V2 allows you to create, design and edit your own professional looking and working game launchers for your Clickteam Fusion made games and applications.

    It is a tool widely used across the internet ...
    Read More Read More

    90% OFF All Fusion 2.5 Courses - Time Limited 

    by
    Danny
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    Published on 23rd December 2020 09:56 AM
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    https://oneclick.training


    Learn Clickteam Fusion 2.5 with one of our online courses, now with 90% OFF until next week!

    You can pick up a course for literally $10 and get lifetime access!
    Each
    ...
    Read More Read More

    Learn at Home - OneClick Training 

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    Danny
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    Published on 21st March 2020 01:11 PM
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    During these times of uncertainty, we have decided to slash ALL of our prices of our online, home learning courses available at OneClick Training.

    Click here to View Courses - Use Code: TEACHME ...
    Read More Read More

    Game Launcher Creator V2 is here! 

    by
    Danny
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    Published on 10th October 2019 10:42 AM
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    Official Website

    Game Launcher Creator V2 arrives and is better than ever before! This revolutionary desktop software allows you to design and develop your own custom game ...
    Read More Read More

    Match-X Engine - Video Timelapse 

    by
    Danny
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    Published on 10th July 2019 04:53 PM
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    Match-X Engine developed with Fusion 2.5 - No AGBO, arrays nor lists. A self-aware and self-running engine. Core framework developed, ready for additional features, polish and modding.



    Here is a video timelapse of me developing a Match-X engine in Clickteam Fusion 2.5. The challenge was to ...
    Read More Read More
    by
    Danny
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    Published on 13th June 2019 03:02 PM
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    Pro Member Assets Downloads + 50% Academy Discount! [Join Now]

    We're celebrating (yet again) at the ClickFusion Academy and today we come bearing gifts! It's a huge, huge
    ...
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    Ball Bounce Arcade - Clickteam Fusion 2.5 Course 

    by
    Danny
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    Published on 8th March 2019 02:01 PM
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    Click here to view Course Page

    Learn how to design and develop your own Arcade game with this Clickteam Fusion 2.5 course online.

    This course (taught by Danny James ...
    Read More Read More
    Page 1 of 6 1 2 3 ... Next LastLast
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