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  • Recent Forum Posts

    Linky

    Good day, any updates on this so far or what I...

    Good day, any updates on this so far or what I can do to prevent such problem from happening?

    Linky Today, 08:50 AM Go to last post
    nasirfoxx

    Fusion runtime bug when getting expressions with parameters on destroyed extensions

    I've accidentally stumbled upon a Fusion bug which even happens on old builds such as R280.27.

    If you destroy an extension, wait a bit and then get an expression containing parameters from it, the...

    nasirfoxx Today, 01:34 AM Go to last post
    danjo

    the start of frame issue was related to when the...

    the start of frame issue was related to when the application [jumped to a new frame] - then the start of frame issue arose.

    danjo Today, 12:57 AM Go to last post
    VBEinc

    I removed a few more frames from the Warp...

    I removed a few more frames from the Warp Animation. App is down to 35.3mb now.
    Still looks almost Identical in the game as it did with 99 Frames. XD

    VBEinc Yesterday, 04:12 PM Go to last post
    VBEinc

    Here ya Go bud. FREE Examples! Great Website...

    Here ya Go bud.
    FREE Examples! Great Website for Help!
    Page with Bejeweled example.
    http://www.castles-of-britain.com/mmfexamples-a.htm

    Link to .MFA of Example:...

    VBEinc Yesterday, 03:20 PM Go to last post
    VBEinc

    It's the Animation of the Player Active. ...

    It's the Animation of the Player Active.
    Easiest way to make sure this doesn't happen is make the Player Animation active a Static Active and make a Circle or Square active the size of the Player...

    VBEinc Yesterday, 03:01 PM Go to last post
    joca

    PLAYER gets stuck ON WALLS

    so, im not sure why but, im using the platform movement object for the player. however, im not sure why but everytime the player touches the wall the animation gets stuck inside the wall and the...

    joca Yesterday, 02:53 PM Go to last post
    VBEinc

    Believe me, one of the biggest Issues I have...

    Believe me, one of the biggest Issues I have found with Fusion over the years is linking anything to Start of Frame.
    Nowadays I have an event that is " Timer is less then 1 second " + "Run this...

    VBEinc Yesterday, 02:46 PM Go to last post
    VBEinc

    Seems about right. I am having an Issue with the...

    Seems about right. I am having an Issue with the Bluetooth Object. I was told there is a new version, yet I have no way to download it from the clickstore.
    I even put in a Support ticket. No luck...

    VBEinc Yesterday, 02:35 PM Go to last post
    PandaExplosion

    Hi all, I am available. More examples of my...

    Hi all, I am available.

    More examples of my work:

    https://clickstore.clickteam.com/easy_mouse_draw_effects_engine

    PandaExplosion Yesterday, 02:01 PM Go to last post
    leightonw87

    Found the issue

    I found what was causing the issue, turns out it was the Amazon in-app purchases extension causing the issue, I took a look at the generated AndroidManifest.xml file and it had intent-filter without...

    leightonw87 Yesterday, 10:52 AM Go to last post
    VBEinc

    I know when I had to reinstall Fusion again. I...

    I know when I had to reinstall Fusion again. I had issues similar to this, Thanks to the Latest Android Studio Version not working properly out of the box. It took me awhile to track down the issue,...

    VBEinc Yesterday, 04:30 AM Go to last post
  • News

    Design and Develop a Quiz Engine in Clickteam Fusion 2.5 (Online Course) 

    by
    Danny
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    Published on 24th March 2018 12:41 PM
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    With Easter approaching, there's no better time to learn how to design and develop your very own fully-fledged, linear, one-frame based Quiz engine that is completely cross-platform for PC, Flash, Android, iOS, HTML5, Mac and Xbox One.



    Lifetime Access to this online video course, complete ...
    Read More Read More

    Game Dev Crash Course Online 

    by
    Danny
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    Published on 15th March 2018 10:30 PM
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    Check out the brand new Udemy course titled "Game Dev Crash Course!".

    Whether you are a beginner, intermediate or advanced - there is something for everyone in this no-nonsense course for Clickteam Fusion 2.5. ...
    Read More Read More

    Xmas Sale - ClickFusion Academy - 50% OFF Pro 

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    Danny
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    Published on 20th December 2017 04:17 PM
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    Bag yourself 50% OFF in this Limited Time Christmas Offer!

    Learn Clickteam Fusion 2.5 like never before. With over 160 tutorials and counting,
    ...
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    Build a Flappy Bird like game (Tappy Plane) with Clickteam Fusion 2.5 

    by
    Danny
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    Published on 19th October 2017 10:19 AM
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    Online Course
    ( https://www.udemy.com/build-flappy-b...eam-fusion-25/ )

    Learn how to create your very own flappy bird game using Clickteam Fusion 2.5, an industry-standard, ...
    Read More Read More

    Build a Space Shooter with Clickteam Fusion 2.5 

    by
    Danny
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    Published on 16th October 2017 10:56 AM
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    Build a Space Shooter with Clickteam Fusion 2.5
    Online Course
    ( https://www.udemy.com/build-space-sh...eam-fusion-25/ )

    Learn how to create your very own Space Shooter game using Clickteam Fusion ...
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    Changes are a coming... 

    Published on 27th September 2017 02:57 AM
    1. Categories:
    2. News

    We will be migrating all of our online services in the coming weeks, some just to new servers but others to new web-app platforms altogether. One of the many things which will be migrating to a new system is our online community forum, moving to a more powerful and flexible system which we hope will power all of your discussions for many years to come. As part of this process, we have decided to leave behind a couple of features along the way. Groups and Blogs were among the least well used features of our forum in the current incarnation. We decided for this reason and also due to technical issues involved with hosting blogs in the new system that we would drop these features moving on. The decision to drop the blogs was also made due to the proliferation of social media and blogging options available, from Wordpress.org sites to Blogger, microblogging and many many more besides - we could never hope to compete with the features offered on those platforms so we felt for those users who do wish to blog, moving to those platforms is a better option all round.

    In preparation we have now switched off the blogs and groups functions in the community forums. At some point we may look at a way to aggregate user blog feeds in the new setup if enough people ask for it, however this will not be an option from the outset.

    Thanks and we look forward to showing you the new community very soon!

    Build a Platformer - Clickteam Fusion 2.5 

    by
    Danny
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    Published on 26th August 2017 11:28 AM
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    3. Games
    Article Preview



    Build a Platformer in Clickteam Fusion 2.5

    Learn how to create your very own platformer game using Clickteam Fusion 2.5, an industry-standard, rapid application game development tool from Clickteam used by many Indie Game Developers and Large companies worldwide.


    In this game development course you will learn a lot of cool game development concepts but will also learn how to implement these ...
    Read More Read More
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