A [simple] question about "for each"
I used Multimedia Fusion (and MMF2) for many years, but I'm fairly new to Fusion 2.5 and I can't seem to get the new "for each" stuff to work. What I'm trying to do is very basic so I'm not sure why I'm struggling with it:
I have 6 instances of an active object called "my_object"
Here's my code:
Start loop for each one of [my_object], loop name "MyLoop"
On Loop "MyLoop":
Set [my_object].y to [my_object].y -1
When I run the game "my_object" doesn't move. What am I doing wrong?