Was wondering if there's a method / extension which will let me play random (internally stored) wav files from a list / bank?
For example, I import 3 different wav samples of the sound of an enemy dying, and when the enemy is killed, a random sound from the "enemy dying" sample bank is played?
I can do it no problem if the files are external, but I'd rather have them embedded in the game!
Thanks for the welcome!
That's perfect, exactly what I needed, appreciate you taking the time to help ~ Thanks to Looki for the great extension too!