Wierd Bug? - Object created but doesn't exist?
Ok guys, here's the deal.
I have a casket that's SUPPOSED to generate skeletons. The casket is on an AI chain that loops an alternate value from 1-200. At 45, it's supposed to make a skeleton through the create new object action. It doesn't appear to, HOWEVER, my count of skeleton objects goes up, but the active never appears. Even stranger, when I change the condition from "AI Value = 45" to "User clicks the right mouse button" it works perfectly, with the skeleton appearing as it should. The Alterable value = 45 event is firing, as other action added to this condition work fine.
Does anyone have any clue what's going on here? This is infuriating.