Originally Posted by
Manuel
I think comparing it by animation he means for example:
you have two active objects on the frame, you add now lets say 4 animation frames with different color to each active;
animation frame1 - color: red
animation frame2 - color: blue
animation frame3 - color: green
animation frame4 - color: yellow
than you can simple let fusion compare the frames, for example
your active1 shows frame1
your active2 shows frame1
than you know the color match, because frame 1 equals color red on both,
and if the frames of your actives are different than you know the color is different and does not match.
So you compare the colors not directly by the color, instead you compare the animation and get the color comparison that way.
You can do the same with variables .....
I have explaind it very basic, i hope you understand what i mean (or Decal means ^^) now. ;)