Build 292.26 - Release
The build 292.26 is available as release version in the Product Owners Lounge if you own the stand-alone version (and on Steam automatically).
If any issue specific to this build, please post it here, thanks!
As usual be careful with new versions and make backup copies of your MFAs before loading them with this build.
In case of problem you can reinstall any other version (no need to uninstall first, just reinstall the patch of the build you want to reinstall).
PS: the CF 2.5 patch updates all the installed exporters, as well as the 2.5+ DLC, you do not need to reinstall them.
can you please make this beta available for steam ?
Would it be possible for you to add the "Use Media Foundation With DirectX11" to the actions for the Active Direct Show object so it could be activated/deactivated by an event? I'd like to be able to have it on for some videos but not for others (because it doesn't support the codecs for them).
Nice work Yves
I like these in particular
- All runtimes: new Set Flag by Expression action. (Awesome)
- Frame editor: new "Draw Lines" option in grid options.
- Windows runtime / Physics engine: optimization in collision detections.
- UI: when you drop a picture file to the main window and a frame editor is active, the file is opened by the frame editor (instead of being opened as MFA file).
I only just realised you could drag and drop images in to the image editor also I think it would be efficient if you could drag & drop multiple frames straight into the frames box without fusion opening the import options window.
Awesome update, Yves!
Fixes are always good and new features can open a lot of possibilities
I see that a couple of things I asked is included:
-Change temp directory (no more losing progress by dirty softwares messing with the temp files!)
-Set Flag by Expression action (will be super useful for my custom Text Blitter engine, now I will be able to copy flag states directly!)
Looking forward to test it on Steam version!
-HTML5 runtime: mouse events on a touch screen now trigger touch events too.
Can we have an update on the progress of getting CTF beta for steam please ?
It will be released when it's ready, the tests are not complete for this version yet. Probably tomorrow.
Originally Posted by MagicForest
Thank you ,much appreciated :)