Many fusion titles have unencrypted folder with resource files, it's better if fusion can auto pack these assets like unity or other engines do.
Could be a great option, I agree, but probably really hard to add at this point, saddly :(
It would be neat if we could select and copy names of object values/strings and paste it into other objects. Currently, this can be done by copying only one name. Moving variables to another object are cumbersome if there are a lot of them.
Hmm just found a small bug in the Find toolbar, despite having Copy (Ctrl+C) option on the menu of the selected item, the shortcut doesn't seem to work at all...
I'm not sure about Steam versions since I use standalone :(
I noticed that the physics engine collisions got a little messed up - I'm guessing in build 292.23. You used to be able to scale the size of the object and the collision shape would scale as well. It no longer does that. I have a bubble shield in my project that is supposed to reduce in size when it is damaged, but that doesn't work anymore.
I don't know if it's a bug.
I created an application with two frames. The first frame the menu bar is hidden and if I activate the second frame the menubar is not hidden. The problem is if I press the F8 key to hide the menu bar, the F8 key does not work