i will check later
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Hi @Fernando, I started testing this new version.
I'm getting compilation errors with 2 objects : Microphone and Gmaps.
Here is an extract of these errors.(Fusion 293.6 Steam - build api 30 and target 11)
C:\Users\m_jou\AppData\Local\Temp\And5F51.tmp\app\ src\main\java\Extensions\CRunAndroidMicrophone.jav a:120: error: cannot find symbol
enabled_perms = verifyResponseApi23(permissions, permissionsApi23);
^
symbol: method verifyResponseApi23(String[],HashMap<String,String>)
location: class CRunAndroidMicrophone
C:\Users\m_jou\AppData\Local\Temp\And5F51.tmp\app\ src\main\java\Extensions\CRunGMaps.java:374: error: cannot find symbol
if (MMFRuntime.inst.checkForPermission(Manifest.permi ssion.ACCESS_COARSE_LOCATION) ||
a bug in fusion interface: When i delete an object that have actions, i don't receive a warning like before. And the object disappears but it's actions remains.
Another important bug @fernando , related to layers.
When i move a layer up and down , images and texts disappear at a given position. When i go back it reappears.
It seems affecting objects drown off screen. This problem is only in Android, not in windows.
In the attached mfa, press up button until you see the square then up again and you will see the text. If you press down, they will disappear from screen (pixel5 api30 emulator).
The layer positioning seems also problematic, in my app on some screens the objects are drawn too low. like if a big offset is added.
Attachment 30455
can you check please :)
@fernando. I updated and I still have the same problem. I'm on a steam version.
> Task :app:compileDebugJavaWithJavac
C:\Users\m_jou\AppData\Local\Temp\AndC1C5.tmp\app\ src\main\java\Extensions\CRunGMaps.java:374: error: cannot find symbol
if (MMFRuntime.inst.checkForPermission(Manifest.permi ssion.ACCESS_COARSE_LOCATION) ||
^
symbol: method checkForPermission(String)
location: variable inst of type MMFRuntime
C:\Users\m_jou\AppData\Local\Temp\AndC1C5.tmp\app\ src\main\java\Extensions\CRunGMaps.java:375: error: cannot find symbol
MMFRuntime.inst.checkForPermission(Manifest.permis sion.ACCESS_FINE_LOCATION)) {
^
symbol: method checkForPermission(String)
location: variable inst of type MMFRuntime
C:\Users\m_jou\AppData\Local\Temp\AndC1C5.tmp\app\ src\main\java\Extensions\CRunGMaps.java:657: error: cannot find symbol
MMFRuntime.inst.pushForPermissions(permissionsApi2 3, PERMISSIONS_GMAPS_REQUEST);
^
symbol: method pushForPermissions(HashMap<String,String>,int)
location: variable inst of type MMFRuntime
C:\Users\m_jou\AppData\Local\Temp\AndC1C5.tmp\app\ src\main\java\Extensions\CRunGMaps.java:771: error: cannot find symbol
MMFRuntime.inst.askForPermissionsApi23();
^
symbol: method askForPermissionsApi23()
location: variable inst of type MMFRuntime
C:\Users\m_jou\AppData\Local\Temp\AndC1C5.tmp\app\ src\main\java\Extensions\CRunGMaps.java:811: error: method does not override or implement a method from a supertype
@Override
^
C:\Users\m_jou\AppData\Local\Temp\AndC1C5.tmp\app\ src\main\java\Extensions\CRunGMaps.java:1246: error: cannot find symbol
MMFRuntime.inst.askForPermissionsApi23();
^
symbol: method askForPermissionsApi23()
location: variable inst of type MMFRuntime
C:\Users\m_jou\AppData\Local\Temp\AndC1C5.tmp\app\ src\main\java\Extensions\CRunGMaps.java:1256: error: cannot find symbol
MMFRuntime.inst.askForPermissionsApi23();
^
no, object is created in storyboard (?? don't remember the english name). Then i create actions.
It's the normal behavior of fusion to alert when you try to delete an object that has actions and conditions. . there is even an option in the parameters for this.
In my case this option is active.
FYI , my fusion setup is fresh, i have just installed the beta on my new laptop, i have never installed fusion on this pc before the 293.6
I mean: if you created/add it to the Frame, add one event that has an action that creates this same object, then you delete the object from the frame, it enters a glitched "unplaced" state, it works normally, but it slowly starts corrupting your objects/mfa.
Check if you don't have any Create actions that references the object.