What does this mean? i never really understood how you can even do this. Create objects through events then delete them from frame. Im guessing its not like unchecking create at start for things like bullets then creating them when needed to fire them and destroy/deleting them on collision.
How can you corrupt an MFA if you create in event and delete at runtime. The frame has to be running to delete destroy the way im thinking. I must have the wrong idea on what this even means. Please can some one explain it in more detail.