Clickteam, I hope you tested this demo before you released it. Same problem here!
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Clickteam, I hope you tested this demo before you released it. Same problem here!
Clickteam, I hope you tested this demo before you released it. Same problem here!
Here is for you:
"You need to copy mmfs2.dll into the \data\runtime\ folder to make MMF2 work properly. "
Here is for you:
"You need to copy mmfs2.dll into the \data\runtime\ folder to make MMF2 work properly. "
Yes we tested it. ;) But for some reason this bug was not discovered. :( It's a bug in the installer, it should install the DLL into the Data \ Runtime folder.
Yves.
Yes we tested it. ;) But for some reason this bug was not discovered. :( It's a bug in the installer, it should install the DLL into the Data \ Runtime folder.
Yves.
yep same here. i created a game in mmf 1.5 specifically for conversion to mmf2, (no extra extensions at all, just actives and a list object) and now when i try to run it nothing happends. The first time i pressed run it started loading for a while and then it stopped. i have no edrt running in the background. That progressbar in the status window goes from start to finish and it seems its ready to play, but then it goes back to doing nothing.
i tried just making a new app and run that but it doest work.
yep same here. i created a game in mmf 1.5 specifically for conversion to mmf2, (no extra extensions at all, just actives and a list object) and now when i try to run it nothing happends. The first time i pressed run it started loading for a while and then it stopped. i have no edrt running in the background. That progressbar in the status window goes from start to finish and it seems its ready to play, but then it goes back to doing nothing.
i tried just making a new app and run that but it doest work.
yeah copying the dll worked. thanks!
yeah copying the dll worked. thanks!