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Re: Image compression
To keep your image in a JPEG format in the EXE file and use it in a background object, you have to use a Picture object (Active Picture objects cannot be placed in the background).
1. Create a new picture object and select your jpeg file (it must be in the directory of your MFA & EXE file(s) or in a sub-directory).
2. Open the Data Editor (Data Elements button in the toolbar), select the Binary Data tab and Add your jpeg file. It will be included into the EXE/CCN file and the Picture object will read it directly from there.
Yves.
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Re: Image compression
To keep your image in a JPEG format in the EXE file and use it in a background object, you have to use a Picture object (Active Picture objects cannot be placed in the background).
1. Create a new picture object and select your jpeg file (it must be in the directory of your MFA & EXE file(s) or in a sub-directory).
2. Open the Data Editor (Data Elements button in the toolbar), select the Binary Data tab and Add your jpeg file. It will be included into the EXE/CCN file and the Picture object will read it directly from there.
Yves.
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Re: Image compression
Interesting. So in MMF2 is possible to store internally the active picture? Btw, active picture can be placed in background if it is in another layer, right?
the optimized PNG, GIF etc will remain with is kb, even in active objects?
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Re: Image compression
Interesting. So in MMF2 is possible to store internally the active picture? Btw, active picture can be placed in background if it is in another layer, right?
the optimized PNG, GIF etc will remain with is kb, even in active objects?
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Re: Image compression
>> So in MMF2 is possible to store internally the active picture?
Yes.
>>active picture can be placed in background if it is in another layer, right?
Yes, but it will still be an active object, the display might be slower.
>> the optimized PNG, GIF etc will remain with is kb, even in active objects?
Active objects are compressed like PNG files in the EXE file.
Yes.
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Re: Image compression
>> So in MMF2 is possible to store internally the active picture?
Yes.
>>active picture can be placed in background if it is in another layer, right?
Yes, but it will still be an active object, the display might be slower.
>> the optimized PNG, GIF etc will remain with is kb, even in active objects?
Active objects are compressed like PNG files in the EXE file.
Yes.