in my game, started in mmf 1.5, now in mmf 2 there is now a noticeable delay after collision and before jumping to frame. This did not happen in 1.5
obect a: collides with: object b: junp to frame
sugestions please
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in my game, started in mmf 1.5, now in mmf 2 there is now a noticeable delay after collision and before jumping to frame. This did not happen in 1.5
obect a: collides with: object b: junp to frame
sugestions please
in my game, started in mmf 1.5, now in mmf 2 there is now a noticeable delay after collision and before jumping to frame. This did not happen in 1.5
obect a: collides with: object b: junp to frame
sugestions please
Can you reproduce this in an empty frame and upload it? If not maybe you can e-mail your game to Yves or Francois and they can have a look at what is happening.
Can you reproduce this in an empty frame and upload it? If not maybe you can e-mail your game to Yves or Francois and they can have a look at what is happening.
Yes,same happen to me,when I load some games made in MMF 1.5.
A little delay when going to next level.
Yes,same happen to me,when I load some games made in MMF 1.5.
A little delay when going to next level.
When trying to reproduce the problem it did not occur when using path movement but did when using ball movement. Where do I upload the example.
When trying to reproduce the problem it did not occur when using path movement but did when using ball movement. Where do I upload the example.
Don't worry, every reported issue will be looked at, and we will cover many of them in the early patches ;)
You can upload your example of the problem in the MMF2 file archive.
We appreciate your reports!
Don't worry, every reported issue will be looked at, and we will cover many of them in the early patches ;)
You can upload your example of the problem in the MMF2 file archive.
We appreciate your reports!