Hello, im looking for an example that handles pathfinding.
And things like groupformation, placement... all common stuff you see in games like C&C95
Thanks <img src="/center/images/graemlins/smile.gif" alt="" />
Printable View
Hello, im looking for an example that handles pathfinding.
And things like groupformation, placement... all common stuff you see in games like C&C95
Thanks <img src="/center/images/graemlins/smile.gif" alt="" />
Hello, im looking for an example that handles pathfinding.
And things like groupformation, placement... all common stuff you see in games like C&C95
Thanks <img src="/center/images/graemlins/smile.gif" alt="" />
There was an extension that dealt with it in 1.5 that was called the grid object (or something like that) but it was buggy. Unless it is ported you could always look up the A* path finding algorithm and attemp to maxe it work in MMF. This will be a bit of a challenge to say the least, as it requires a more procedural language like C, however I'm sure it can be done.
There was an extension that dealt with it in 1.5 that was called the grid object (or something like that) but it was buggy. Unless it is ported you could always look up the A* path finding algorithm and attemp to maxe it work in MMF. This will be a bit of a challenge to say the least, as it requires a more procedural language like C, however I'm sure it can be done.