Have the 3d Mesh object something to do with Irrlicht?
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Have the 3d Mesh object something to do with Irrlicht?
Have the 3d Mesh object something to do with Irrlicht?
Sorry for confusing you, Cocodrilo <img src="/center/images/graemlins/smile.gif" alt="" />. The only thing they have in common is they both use the Irrlicht 3D engine <img src="/center/images/graemlins/smile.gif" alt="" />
Sorry for confusing you, Cocodrilo <img src="/center/images/graemlins/smile.gif" alt="" />. The only thing they have in common is they both use the Irrlicht 3D engine <img src="/center/images/graemlins/smile.gif" alt="" />
Ah, Okay <img src="/center/images/graemlins/smile.gif" alt="" />
[]Sorry for confusing you, Cocodrilo <img src="/center/images/graemlins/smile.gif" alt="" />[/]
Hehe lol, np :P <img src="/center/images/graemlins/smile.gif" alt="" />
Ah, Okay <img src="/center/images/graemlins/smile.gif" alt="" />
[]Sorry for confusing you, Cocodrilo <img src="/center/images/graemlins/smile.gif" alt="" />[/]
Hehe lol, np :P <img src="/center/images/graemlins/smile.gif" alt="" />
[]I know there's an unofficial Cal3D and MD3 loader floating around the Irrlicht forum, so I might be able to get them in before release.
What's MD5? Is that the format used in Quake 4 and Doom 3? [/]
Sounds great ! <img src="/center/images/graemlins/smile.gif" alt="" />
Yes, MD5 is the model format used by Quake4 and Doom 3. This models can use shaders but it's optional. <img src="/center/images/graemlins/smile.gif" alt="" />
[]I know there's an unofficial Cal3D and MD3 loader floating around the Irrlicht forum, so I might be able to get them in before release.
What's MD5? Is that the format used in Quake 4 and Doom 3? [/]
Sounds great ! <img src="/center/images/graemlins/smile.gif" alt="" />
Yes, MD5 is the model format used by Quake4 and Doom 3. This models can use shaders but it's optional. <img src="/center/images/graemlins/smile.gif" alt="" />
thats good to hear <img src="/center/images/graemlins/smile.gif" alt="" /> problem with cal3d is that a new update pops up every couple of months, so formats that are 'fixed', like md3 and md5 are probably better to use in this extension.
thats good to hear <img src="/center/images/graemlins/smile.gif" alt="" /> problem with cal3d is that a new update pops up every couple of months, so formats that are 'fixed', like md3 and md5 are probably better to use in this extension.