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Scrolling question
In a project I'm working on, I have a basic scrolling method of Always: Set center on 0,0 from player, or something to that extent.
The problem I'm having is that if the player doesnt start the level in the upper left hand corner of the window, the game will flash that part of the window for 1 frame. I was wondering if there was any way to prevent this from happening. I put the scrolling event first in the event editor, and tried putting it last, but both of them both flash the upper left corner of the window at the start of the frame.
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Scrolling question
In a project I'm working on, I have a basic scrolling method of Always: Set center on 0,0 from player, or something to that extent.
The problem I'm having is that if the player doesnt start the level in the upper left hand corner of the window, the game will flash that part of the window for 1 frame. I was wondering if there was any way to prevent this from happening. I put the scrolling event first in the event editor, and tried putting it last, but both of them both flash the upper left corner of the window at the start of the frame.
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Re: Scrolling question
Could you post an example file? I tried what you described and it seems to work just fine.
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Re: Scrolling question
Could you post an example file? I tried what you described and it seems to work just fine.
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Re: Scrolling question
Hm.. it must be something specific in my program, because just creating a quick example with only two events works fine. Maybe it has something to do with fast loops or something... I'll have to try to narrow it down further.
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Re: Scrolling question
Hm.. it must be something specific in my program, because just creating a quick example with only two events works fine. Maybe it has something to do with fast loops or something... I'll have to try to narrow it down further.
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Re: Scrolling question
Is your player is reposition after some event ?
Maybe Window is centered on your player but this last is in the left hand corner at the start...
Is so, you must reposition your player just before reposition the window. <img src="/center/images/graemlins/wink.gif" alt="" />
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Re: Scrolling question
Is your player is reposition after some event ?
Maybe Window is centered on your player but this last is in the left hand corner at the start...
Is so, you must reposition your player just before reposition the window. <img src="/center/images/graemlins/wink.gif" alt="" />
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Re: Scrolling question
no, I've seen the same problem. In the past I have avoided using fade-ins on frames for scrolling games for this very reason. Maybe it "worked" with a simple example b/c your computer was able to process it faster.
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Re: Scrolling question
no, I've seen the same problem. In the past I have avoided using fade-ins on frames for scrolling games for this very reason. Maybe it "worked" with a simple example b/c your computer was able to process it faster.