Yeah i agree peter. and Stuckboy thanks for that! In the extension it doesn't make that clear :P
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Yeah i agree peter. and Stuckboy thanks for that! In the extension it doesn't make that clear :P
Yeah i agree peter. and Stuckboy thanks for that! In the extension it doesn't make that clear :P
It doesn't get much simpler than that
The direction calculator is much simpler than that for sure. To get the advanced direction working with a lot of object involves quite some work. I'm glad Yves is working on the conversion of the direction calculator for MMF2. I do find the DC much easier and quicker to use.
It doesn't get much simpler than that
The direction calculator is much simpler than that for sure. To get the advanced direction working with a lot of object involves quite some work. I'm glad Yves is working on the conversion of the direction calculator for MMF2. I do find the DC much easier and quicker to use.
Ok I've just recieved the full version of MMF2 <img src="/center/images/graemlins/laugh.gif" alt="" /> I've got this Advanced direction object...so how do I use it to rotate an object slowly towards another object?
So far I've managed to get objects to slowly rotate to a specific direction...but not to another object! Can someone help me out please?
Ok I've just recieved the full version of MMF2 <img src="/center/images/graemlins/laugh.gif" alt="" /> I've got this Advanced direction object...so how do I use it to rotate an object slowly towards another object?
So far I've managed to get objects to slowly rotate to a specific direction...but not to another object! Can someone help me out please?
Its well easy :P. Just do set angle to -- Then goto the advanced direction and do what stuckboy said.
Easy as pieeee
Its well easy :P. Just do set angle to -- Then goto the advanced direction and do what stuckboy said.
Easy as pieeee
Ok but what do you put in the 'target direction' bit? 'Cause there's only room for one value there, so you can't put the x and y of an object in. : /
Ok but what do you put in the 'target direction' bit? 'Cause there's only room for one value there, so you can't put the x and y of an object in. : /