Re: Platform movement bug
Harvy, try writing your own custom platform movement, it's not that hard and will avoid many frustration problems regarding stick to ceiling, climbing up stairs aind many others. Wuith custom engine you can control the detectors, loop events, bullet proof your code etc. Search google for the Cristophe Huet Super mario's engine.. I think you can find them somewhere.. I guess http://www.klikacademy.com/ had a good one but still basic platform engine course
Re: Platform movement bug
Harvy, try writing your own custom platform movement, it's not that hard and will avoid many frustration problems regarding stick to ceiling, climbing up stairs aind many others. Wuith custom engine you can control the detectors, loop events, bullet proof your code etc. Search google for the Cristophe Huet Super mario's engine.. I think you can find them somewhere.. I guess http://www.klikacademy.com/ had a good one but still basic platform engine course
Re: Platform movement bug
Sure... but I think this bug is bad enough that it should be fixed. Of course default platform movement isn't spectacular, but it should at least be usable... Being able to float through the ceiling when you walk off a cliff is pretty egregious, I think <img src="/center/images/graemlins/smile.gif" alt="" />
Re: Platform movement bug
Sure... but I think this bug is bad enough that it should be fixed. Of course default platform movement isn't spectacular, but it should at least be usable... Being able to float through the ceiling when you walk off a cliff is pretty egregious, I think <img src="/center/images/graemlins/smile.gif" alt="" />