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Path Movement Bug
When you first create an object and assign the path movement to the object, it works fine, if you want to edit it, the origin of the path goes all the way to the left top corner of the screen, and not from the actual object. Is there a work around this?
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Path Movement Bug
When you first create an object and assign the path movement to the object, it works fine, if you want to edit it, the origin of the path goes all the way to the left top corner of the screen, and not from the actual object. Is there a work around this?
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Re: Path Movement Bug
Works fine here.
But the speed settings are all messed up like it always been.And need to be fixed.
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Re: Path Movement Bug
Works fine here.
But the speed settings are all messed up like it always been.And need to be fixed.
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Re: Path Movement Bug
A quick work around for the speed setting on the path movement is to put an extra node right next to the last one in the path as its always the last one that does not seem to hold the speed value you set. I agree though this should be fixed its been with us forever.
strat59
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Re: Path Movement Bug
A quick work around for the speed setting on the path movement is to put an extra node right next to the last one in the path as its always the last one that does not seem to hold the speed value you set. I agree though this should be fixed its been with us forever.
strat59
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Re: Path Movement Bug
Doesnt work for me.Set the speed to 65 and next node 90,and 65 is way faster.
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Re: Path Movement Bug
Doesnt work for me.Set the speed to 65 and next node 90,and 65 is way faster.
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Re: Path Movement Bug
The speed isn't the issue. It's when a assign a path to the object, click ok. Often when I go to edit that path, the bath isn't in the character, but at 0,0 of the frame
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Re: Path Movement Bug
The speed isn't the issue. It's when a assign a path to the object, click ok. Often when I go to edit that path, the bath isn't in the character, but at 0,0 of the frame