Can't land on backdrop platforms
I have a backdrop object that I want to be a platform. How do I give it that property? I tried looking in it's runtime options in the properties and setting its obstacle type to "platform", but it did nothing. I still couldn't land on it. Am I doing this the wrong way? I've seen it done before. What I'm after is being able to jump through it, but still land on it.
P.S. This is a side-scrolling game.
Can't land on backdrop platforms
I have a backdrop object that I want to be a platform. How do I give it that property? I tried looking in it's runtime options in the properties and setting its obstacle type to "platform", but it did nothing. I still couldn't land on it. Am I doing this the wrong way? I've seen it done before. What I'm after is being able to jump through it, but still land on it.
P.S. This is a side-scrolling game.
Re: Can't land on backdrop platforms
Setting the obstacle type to "Platform" gives the behaviour that you're looking for, if you're using the default platform movement for the player's object. Make sure that you have an event that actually tells the object to collide with the platform:
+ (Player object) collides with the background
> (Player object)>Movement>Stop
Re: Can't land on backdrop platforms
Setting the obstacle type to "Platform" gives the behaviour that you're looking for, if you're using the default platform movement for the player's object. Make sure that you have an event that actually tells the object to collide with the platform:
+ (Player object) collides with the background
> (Player object)>Movement>Stop
Re: Can't land on backdrop platforms
Re: Can't land on backdrop platforms