2 Attachment(s)
Colorizer, Build 1 Version 0.9
Colorizer takes 9 values and make amazing and endless number of colorizing effects.
Coming soon features:
Generating 9 values from hue (need help finding the algorithm)
Generating 9 values from HSL (Ditto <img src="/center/images/graemlins/wink.gif" alt="" />)
Resizeable at runtime
Saving and loading presets, default presets will be included in the final release
Even more <img src="/center/images/graemlins/wink.gif" alt="" />
Check the example:
The Romeo I game with 4 Day/Night/Weather effects changeable by pressing a number key.
1. Dark night
2. Strong Afternoon Sun
3. Fog
4. Heavy fog / Grayscale
Pressing space will create an "animation" in effect, other one for each mode:
1. Lightning strike
2. Sun shine
3. Clear the fog a little
4. Heavy clear the fog / switch to RGB mode for few seconds
Have fun testing!
Re: Colorizer, Build 1 Version 0.9
Hey thats cool <img src="/center/images/graemlins/smile.gif" alt="" />
Re: Colorizer, Build 1 Version 0.9
Great job, but why not code some presets? <img src="/center/images/graemlins/smile.gif" alt="" />.
Re: Colorizer, Build 1 Version 0.9
Good idea, adds to wish list (Always wanted to say that! :P)
Re: Colorizer, Build 1 Version 0.9
Re: Colorizer, Build 1 Version 0.9
Nice extensions, very cool effects. Many user will love this.
Some ideas to consider to add
- An editable mask to change the shape of the object.(maybe even multiple masks) [Maybe hard at this late stage of developement I know]
- Action lighting effect may be very possible with this extension. ie Set lighting colour red to x, green to y, blue to z, number of flashes n, flash on time in ms, flash off time in ms.
- Condition lighting effect in use (negative - no lighting effect).
- Action set width
- Action set height
- Expression Get Width
- Expression Get Height
Suggestion for example
-Put some text on the screen say press 1, 2, 3 or space for effects.
-Put your name and extension in the example
-Maybe make the extension work only on half the frame, to demonstrate the change.
Other tests
- I added a movement action bouncing ball and the appropriate conditions and action to keep the object within the frame. I found that the object worked flawlessly.
- I also tested the button object, which of course as expected is not affected by this object.
Some question to answer
- How does the object work with layers? Does it affect all layers, or can it affect only one layer?
Conclusion
That all I can think of at the moment, the extension works very well as demonstrated. Excellent work and I am sure many user will find useful.
Re: Colorizer, Build 1 Version 0.9
This is a very nice effect and it gives impressive results.
I agree that there should be a good set of presets so that our users can easily set the extension for a wide range of situations.
It would be nice to be able to load and save presets as well.
BUG? I tried making the object a small square and testing the position and giving it a bounce when leaving. That had no effect and the object left the screen. Are there collisions or is there a speed issue with that?
Re: Colorizer, Build 1 Version 0.9
Thanks for your comments everyone! <img src="/center/images/graemlins/laugh.gif" alt="" />
Some ideas to consider to add
- An editable mask to change the shape of the object.
I might be able to do it, adds to wish list (Yay! I said it again :P)
- Action lighting effect may be very possible with this extension.
Do you mean the lightning from the example?
- Action set width
- Action set height
- Expression Get Width
- Expression Get Height
It was already in the coming soon features list <img src="/center/images/graemlins/wink.gif" alt="" />
Suggestion for example
-Put some text on the screen say press 1, 2, 3 or space for effects.
-Put your name and extension in the example
-Maybe make the extension work only on half the frame, to demonstrate the change.
I'll add them for the next release/beta.
Other tests
- I added a movement action bouncing ball and the appropriate conditions and action to keep the object within the frame. I found that the object worked flawlessly.
- I also tested the button object, which of course as expected is not affected by this object.
Good! <img src="/center/images/graemlins/laugh.gif" alt="" />
Some question to answer
- How does the object work with layers? Does it affect all layers, or can it affect only one layer?
Jeff asked me the question on the CT chat, it works on all layers.
If you take a look, you will see the the example uses layers too! <img src="/center/images/graemlins/laugh.gif" alt="" />
Novabrain:
BUG? I tried making the object a small square and testing the position and giving it a bounce when leaving. That had no effect and the object left the screen. Are there collisions or is there a speed issue with that?
I noticed this bug with some other extensions not made by me, I have now idea how to fix it at the moment.
But normal collisions should work right with it.
Re: Colorizer, Build 1 Version 0.9
I just noticed that the uploaded example is old and doesn't include the grayscale example, I'll upload it later.
For grayscare display set 1/3.0 or 0.333 for all values.
2 Attachment(s)
Re: Colorizer, Build 1 Version 0.9
New example attached.
7 effects with 7 animation.
Colors "table" with hiding option.
String about the active effect.
Half screen mode.